<cheerfully doling out coppers...>
Sinful M: I'll be working pretty hard to get the Builder's Source files up by this weekend. can't promise more than that as there's a *lot* of stuff here :-)
I like that =)
Interesting discussion about textures. My thoughts - in general I have Cestus stick to provided textures to reduce redundant resources. For Red Mercy, only the damascus and maker's mark textures are custom. Most of the textures used are the w_metal_tex and the various crystal textures. In fact, the grip is plc_x0ice (very nice ice ;-). They work and are already in game.
OTOH, I don't have any problem at all looking around and creating new textures. For Baba Yaga's Hut, I used a lot of default content, but I wanted to tweak some of it and ended up creating a texture atlas (ala OTR).
That leather grip texture of Big C's is great :-) I'll be using that, I'm thinking.
Likewise, I am all *over* TAD's texture on the Vault! Coolness!
I think the texture section of the Vault is depressingly under-valued. Please upload cool, original textures :-) <more! more!>
<...to pay for the porters needed to carry all his great new loot to the Vault>
Modifié par Rolo Kipp, 04 juin 2012 - 06:09 .