Author Topic: May 2012 Custom Content Challenge: New Weapons  (Read 3599 times)

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #195 on: June 04, 2012, 04:23:31 am »


               Leather Wrapped Throwing Weapons

'Posted

'Posted
               
               

               
            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #196 on: June 04, 2012, 05:43:43 am »


               Heartpick and Bone Dagger with leather handles...

'Posted


'Posted
               
               

               


                     Modifié par Carcerian, 04 juin 2012 - 06:04 .
                     
                  


            

Legacy_Jez_fr

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May 2012 Custom Content Challenge: New Weapons
« Reply #197 on: June 04, 2012, 03:11:44 pm »


               Cool stuff Carcerian (you're on fire ^^ )
               
               

               
            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #198 on: June 04, 2012, 03:50:24 pm »


               

Jez_fr wrote...

Cool stuff Carcerian (you're on fire ^^ )


'Posted


No rest for the wicked '<img'>
               
               

               


                     Modifié par Carcerian, 04 juin 2012 - 03:02 .
                     
                  


            

Legacy_Zwerkules

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May 2012 Custom Content Challenge: New Weapons
« Reply #199 on: June 04, 2012, 04:06:31 pm »


               

Carcerian wrote...

No rest for the wicked '<img'>


Luckily I'm not wicked and can get plenty of rest.

Carcerian, the leather on the axes makes a big difference and  the knob on the end is an improvement, too.
And of course the wizard's staves need a knob on the end now. '<img'>
               
               

               
            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #200 on: June 04, 2012, 05:42:55 pm »


               Thx again all for your encouragement, and no worries, if i let comments discourage me I'd have stopped modding in 2005 '<img'>

For a very nostalgic laugh, here's the first comment on my first vault submission ever (Plasma Blades v1.0) :

Posted by Anonymous ( 203.173.xxx.xxx ) at 2005-03-28 22:07:00    
what, you think you can just do a retexture of the bioware blades and think your leet? ack.
Make some new models and learn to texture bro.
this sucks lama +blocked+.

and some kind and encouraging words by...

Posted by The Amethyst Dragon ( 4.240.xxx.xxx ) at 2005-04-08 00:01:00    
Nice work on these. While I generally frown on custom content that overrides the standard items (as your blades do), these were worth the time for me to rework in my own personal hak to make them compatible with the game and with the CEP.

I've been looking for sword blades that seem to glow on their own without one of the standard "elemental" effects.

Keep up the great work.

'<img'>

Deja-Vu '<img'>
               
               

               


                     Modifié par Carcerian, 04 juin 2012 - 05:39 .
                     
                  


            

Legacy_Cestus Dei

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May 2012 Custom Content Challenge: New Weapons
« Reply #201 on: June 04, 2012, 06:38:15 pm »


                Me last pic fer tha month, Red Mercy in "Peace. I insist." mode:

'Posted

I'll keep workin' on thet creature mode, as it has the same issues as me Hut.

I be workin' on 'em. I've not stopped yet.
               
               

               
            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #202 on: June 04, 2012, 06:40:05 pm »


               Amazing work '<img'>
               
               

               
            

Legacy_Rolo Kipp

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May 2012 Custom Content Challenge: New Weapons
« Reply #203 on: June 04, 2012, 07:06:06 pm »


               <cheerfully doling out coppers...>

Sinful M: I'll be working pretty hard to get the Builder's Source files up by this weekend. can't promise more than that as there's a *lot* of stuff here :-)

I like that =)

Interesting discussion about textures. My thoughts - in general I have Cestus stick to provided textures to reduce redundant resources. For Red Mercy, only the damascus and maker's mark textures are custom. Most of the textures used are the w_metal_tex and the various crystal textures. In fact, the grip is plc_x0ice (very nice ice ;-). They work and are already in game.

OTOH, I don't have any problem at all looking around and creating new textures. For Baba Yaga's Hut, I used a lot of default content, but I wanted to tweak some of it and ended up creating a texture atlas (ala OTR).

That leather grip texture of Big C's is great :-) I'll be using that, I'm thinking.
Likewise, I am all *over* TAD's texture on the Vault! Coolness!

I think the texture section of the Vault is depressingly under-valued. Please upload cool, original textures :-) <more! more!>

<...to pay for the porters needed to carry all his great new loot to the Vault>
               
               

               


                     Modifié par Rolo Kipp, 04 juin 2012 - 06:09 .
                     
                  


            

Legacy_The Amethyst Dragon

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May 2012 Custom Content Challenge: New Weapons
« Reply #204 on: June 04, 2012, 08:11:43 pm »


               Reforged: Texture Pack for Model Makers

For those interested.  Smaller, but good quality textures.  These are the ones that I use in my Reforged weapons.
               
               

               
            

Legacy_Malagant

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May 2012 Custom Content Challenge: New Weapons
« Reply #205 on: June 04, 2012, 09:01:05 pm »


               

Carcerian wrote...

No rest for the wicked '<img'>

Why did you have to go and post an image of Ignus? Now you've got me wanting him as a creature for my personal server.

As for your weapon work; those are looking very good, and the added texture work really makes them stand out. Great job.
               
               

               
            

Legacy_Rolo Kipp

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May 2012 Custom Content Challenge: New Weapons
« Reply #206 on: June 06, 2012, 11:14:00 pm »


               <scratching his...>

(Very rough) working version of Builder's Source is up.

<...itch>
               
               

               
            

Legacy_The Amethyst Dragon

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May 2012 Custom Content Challenge: New Weapons
« Reply #207 on: June 07, 2012, 01:21:23 am »


               Sweet.
               
               

               
            

Legacy_WhiZard

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May 2012 Custom Content Challenge: New Weapons
« Reply #208 on: June 07, 2012, 05:19:10 am »


               

The Amethyst Dragon wrote...
WhiZard: I like that idea of giant-sized weapons that can be dropped in as giant-only, trophy-worthy items.  I may have to experiment in the next month or so it nobody does something similar for this theme.


AD, are you still up to doing this?
               
               

               
            

Legacy_The Amethyst Dragon

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May 2012 Custom Content Challenge: New Weapons
« Reply #209 on: June 07, 2012, 04:04:00 pm »


               

WhiZard wrote...

The Amethyst Dragon wrote...
WhiZard: I like that idea of giant-sized weapons that can be dropped in as giant-only, trophy-worthy items.  I may have to experiment in the next month or so it nobody does something similar for this theme.

AD, are you still up to doing this?

Maybe.  Just need to find the time.  Lots of "real life" stuff going on and lots of NWN things higher on my to-do list.