Author Topic: May 2012 Custom Content Challenge: New Weapons  (Read 3591 times)

Legacy_Rubies

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May 2012 Custom Content Challenge: New Weapons
« Reply #15 on: May 03, 2012, 11:12:28 pm »


               Since TAD's already got an override set I'll be doing additional models instead - honestly I just wanted to avoid as much text editing as possible, I'm a big fan of overrides just for that. '<img'>
               
               

               


                     Modifié par Rubies, 03 mai 2012 - 10:12 .
                     
                  


            

Legacy_Cestus Dei

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May 2012 Custom Content Challenge: New Weapons
« Reply #16 on: May 04, 2012, 05:55:06 pm »


               Right. Well. Hrmph.

Twas thinkin' o' takin' it easy this month ta finish thet *frisky* hut.

Trust the old wizard ta commit me ta somethin' new. Lucky twas fer him I'd already done somewhat on a certain deva's sword.

So I'll be doin' a winged longsword named Mercy. An' the old wizard'll do the magic bits what make her special.

Afore then *casting a gimlet eye* ye better broach another keg. Blasted hut drank me last one dry.
               
               

               
            

Legacy_Rolo Kipp

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May 2012 Custom Content Challenge: New Weapons
« Reply #17 on: May 04, 2012, 06:02:35 pm »


               <waggling his hand...>

Shemsu-Heru wrote...
What do you thing abught the Drow (snake heads) poison whip?

I think that's a really cool idea, especially if someone wants to create a hissing weapon soundset! ;-)

Excuse me guys, Is this challenge about make overwrites of the Bioware weapons, or it's about  creating new weapons?

The way I interpret it, the theme is about New and/or Better weapons. So either would be appropriate.

<...and waffling>
               
               

               
            

Legacy_3RavensMore

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May 2012 Custom Content Challenge: New Weapons
« Reply #18 on: May 04, 2012, 07:30:28 pm »


               

The Amethyst Dragon wrote...

Since we've got a theme, I can say what painful device I'm going to be trying to (convincingly) make.  Two words:

Fire Whip ':devil:'
Yup, a whip made entirely of fire emitters. ':wizard:'


Drool....  ':ph34r:'
               
               

               
            

Legacy_Rubies

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May 2012 Custom Content Challenge: New Weapons
« Reply #19 on: May 04, 2012, 08:48:54 pm »


               Plan B (...or wait, it's C...) - I'm going to be using an improved method of my Freezing/Flaming Sphere texture animations to make less magical (but still fairly shiny) versions of a few weapons, and some in-flight arrows, to fit those low-medium magic servers that try to stay away from too much glowing. Though the arrows might be a tiny bit glowy.
               
               

               


                     Modifié par Rubies, 04 mai 2012 - 07:52 .
                     
                  


            

Legacy_henesua

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May 2012 Custom Content Challenge: New Weapons
« Reply #20 on: May 04, 2012, 11:22:05 pm »


               A teeny tiny bit glowy?  Just a smidge of bling?  '<img'>

Sounds good, Rubies. Lookin forward to this and the other plans. Improved whips are welcome!
               
               

               
            

Legacy_The Amethyst Dragon

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May 2012 Custom Content Challenge: New Weapons
« Reply #21 on: May 05, 2012, 08:15:35 pm »


               I decided not to procrastinate too much this month.  My contribution is done and will be emailed out in a few minutes.

Whip part models top 9 (color 1), middle 9 (color 1), and bottom 9 (color 1).  Bottom and top parts are blanks, everything is built into the middle model, just to make things easier for merging with existing content (the higher poly handle wouldn't look good with older original whip models).  The middle one is the one with all the important animations...I supermodeled this to the default wwhip_m_011.

I removed the VFX node, so that no matter what extra damage a builder puts on this whip, it will always just look like fire.  I tested before making the change, and all the other weapon FX just looked odd with the fire.

'Posted
               
               

               
            

Legacy_Rolo Kipp

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May 2012 Custom Content Challenge: New Weapons
« Reply #22 on: May 05, 2012, 08:34:27 pm »


               <ducks...>

What can I say? I love ya, man! Er, dragon. :-P

<...some flash-backs>
               
               

               
            

Legacy_Leurnid

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May 2012 Custom Content Challenge: New Weapons
« Reply #23 on: May 05, 2012, 09:10:24 pm »


               AD, don't let finishing early slow you down: You could work on points for style, and do different colored flames, or at least do the full gamut... acid whip, frost whip, sonic whip, lightning whip, etc.
':lol:'
               
               

               


                     Modifié par Leurnid, 05 mai 2012 - 08:11 .
                     
                  


            

Legacy_The Amethyst Dragon

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May 2012 Custom Content Challenge: New Weapons
« Reply #24 on: May 05, 2012, 10:25:16 pm »


               

Leurnid wrote...

AD, don't let finishing early slow you down: You could work on points for style, and do different colored flames, or at least do the full gamut... acid whip, frost whip, sonic whip, lightning whip, etc.
':lol:'

Nah.  I'm going to stick to just one this time, like the original theme suggestion mentioned.  Besides, it's been a long time (a year) since I contibuted just one object to a month's theme.

Edit: ok, so I did one thing for the "rogue stuff" theme in January, but that shell game was a pain in the posterior to script and animate. '<img'>
               
               

               


                     Modifié par The Amethyst Dragon, 05 mai 2012 - 09:36 .
                     
                  


            

Legacy_henesua

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May 2012 Custom Content Challenge: New Weapons
« Reply #25 on: May 05, 2012, 10:42:24 pm »


               A great contribution none the less, TAD.
               
               

               
            

Legacy_Cestus Dei

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May 2012 Custom Content Challenge: New Weapons
« Reply #26 on: May 05, 2012, 11:42:47 pm »


               Aye, thet whip is master-crafted. Thet con-game, too, I'm thinkin'

There'll be no way I kin craft so fast as the dragon, but ta give ye some idea where I'm goin', here's Mercy in attack/defend mode. She's a match fer thet damned Black Blade, but in a good way.

'Posted

I'll be craftin her as item (longsword), creature (as above) and placeable (special ability).
               
               

               
            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #27 on: May 06, 2012, 08:28:48 am »


               Some nice work there Amethyst, many balors and pit fiends will be happy indeed '<img'>

Funny, speaking of whips, i just made these a few weeks ago, but haven't gotten around to releasing them yet...

'Posted

'Posted

'Posted

'Posted

As with other plasma weapons, they have glowing animated textures similar to lava, water, transparent ice, etc
               
               

               


                     Modifié par Carcerian, 06 mai 2012 - 07:35 .
                     
                  


            

Legacy_Rolo Kipp

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May 2012 Custom Content Challenge: New Weapons
« Reply #28 on: May 06, 2012, 04:07:08 pm »


               <grinning...>

Ooh! Carcerian! Nice! =)
Hmmm, does that mean you're joining the CCC? Those would be a great submission for this month :-)

(Edit: I *know* you're a fantastic Maker, but I don't see you on the CC Maker's roster...)

<...like a fox>
               
               

               


                     Modifié par Rolo Kipp, 06 mai 2012 - 03:28 .
                     
                  


            

Legacy_3RavensMore

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May 2012 Custom Content Challenge: New Weapons
« Reply #29 on: May 06, 2012, 07:45:47 pm »


               Ohhh...such a delicious selection of whips...  Umm...for my...er...demons...yeah...for my demons.