Author Topic: May 2012 Custom Content Challenge: New Weapons  (Read 3607 times)

Legacy_Rolo Kipp

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May 2012 Custom Content Challenge: New Weapons
« Reply #120 on: May 23, 2012, 07:22:23 pm »


               <feeling just a bit...>

I'm really digging the primitive weapons (bone and stone) here! You guys are rockin'!

@ Greco: I totally missed Nexorcists stuff, thanks! =)

<...stoned>
               
               

               
            

Legacy_Leurnid

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May 2012 Custom Content Challenge: New Weapons
« Reply #121 on: May 23, 2012, 08:30:13 pm »


               

Shemsu-Heru wrote...

3RavensMore wrote...

My 0.02c  Those axes are great, but the shillelagh seems scaled a touch large to me.


Actually it's a staff, well maybe half-staff half-shillelagh..... 


Shillelagh are now considered most any club or cane with a knotted bole on one end. Historically though, it was an uprooted sapling, with the root bole being treated for hardness, either by firing or bronzing it. The only limit on how big your stick was in that case would be how big a tree you decided to uproot.

What would be delicious is a shillelagh that was from tree planted on a corpse or gravesite, with the skull lodged in the bole...
               
               

               


                     Modifié par Leurnid, 23 mai 2012 - 07:30 .
                     
                  


            

Legacy_henesua

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May 2012 Custom Content Challenge: New Weapons
« Reply #122 on: May 23, 2012, 09:06:46 pm »


               Great stuff all! This challenge turned out very well. And all of those axes need to go into Arnheim.
               
               

               
            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #123 on: May 23, 2012, 09:27:52 pm »


               

Cestus Dei wrote...

 I'll raise a mug to ye all. Them are fine work, indeed.

I've finished Red Mercy in her "normal" weapon form, save perhaps fer some animated texturing to her aura.

'Posted


'Posted

Next I'll craft her placeable form based on the story of the Caduceus.


Gorgeous!

I really like the idea, a fresh take on intelligent dancing swords '<img'>
               
               

               


                     Modifié par Carcerian, 23 mai 2012 - 08:28 .
                     
                  


            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #124 on: May 23, 2012, 09:39:39 pm »


               

Shemsu-Heru wrote...

Druid's staff
'Posted

Some very nice results!

Random Idea: how about a druid staff who's top is a mini tree canopy?

It could be metal and iconic, say as per celtic druids, or more mystical, and actualy be a mini living treetop sprouting from the top of the druid's staff..
                 'Posted
Another idea is a staff with leafy vines on it, possibly as an option for a druid staff's midsection. Perhaps roots on the bottom as an option too? Celtic tree roots could be rooted into a icon of the world, fantasy could be holding a gemstone or a crystal.
               
               

               


                     Modifié par Carcerian, 23 mai 2012 - 09:09 .
                     
                  


            

Legacy__six

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May 2012 Custom Content Challenge: New Weapons
« Reply #125 on: May 24, 2012, 12:08:23 am »


               Randomness with the 1.69 cobra

http://nwn1cc.com/six/kusa
               
               

               


                     Modifié par _six, 23 mai 2012 - 11:08 .
                     
                  


            

Legacy_henesua

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May 2012 Custom Content Challenge: New Weapons
« Reply #126 on: May 24, 2012, 12:23:54 am »


               I like what your dice are rolling! So good that even snake eyes looks good.
               
               

               
            

Legacy_Shemsu-Heru

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May 2012 Custom Content Challenge: New Weapons
« Reply #127 on: May 24, 2012, 10:49:27 am »


               This is my last contribution for this challenge; Warbrand added like bastardsword:

'Posted
               
               

               


                     Modifié par Shemsu-Heru, 24 mai 2012 - 09:49 .
                     
                  


            

Legacy_Leurnid

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May 2012 Custom Content Challenge: New Weapons
« Reply #128 on: May 24, 2012, 05:35:32 pm »


               I just came across this in my junk and am cross posting it here and on the Head-Thread:

But here's a new monster while I'm at it--it's a demon with a body like a man and the head of a stag. Entwined in its antlers are candles made from (something gruesome) its weapon is a long thin brass staff with an ever burning candle at either end. They generally wear long white robes.


The staff is the relevant item here. It seems a thin brass cylinder would be a waste and completely fail to sell the candles, so instead of a simple primitive, a lathed (spin in blender) profile for a decorative brass candlestick, but stretched thin.  then attach simple candle flickers to the ends (I would skip elaborate vfx a fire emitter is too bursty for a candle, imo).
               
               

               
            

Legacy_NWN_baba yaga

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May 2012 Custom Content Challenge: New Weapons
« Reply #129 on: May 24, 2012, 07:28:55 pm »


               Weapons category is a big hit everybody. Excellent work:)
               
               

               
            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #130 on: May 26, 2012, 10:15:07 am »


               A very rough idea atm, but how about elemental monk gloves/bracers?

'Posted

As a test, took normal hand models and linked them to Weapon Emitters.

With a touch of scripting, one could make more visual versions of Burning Hands/Chill Touch...
               
               

               


                     Modifié par Carcerian, 26 mai 2012 - 09:32 .
                     
                  


            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #131 on: May 26, 2012, 04:20:57 pm »


               Here's Good Vs Evil...

'Posted

The Shape of the VFX needs def work still.
               
               

               


                     Modifié par Carcerian, 27 mai 2012 - 01:50 .
                     
                  


            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #132 on: May 26, 2012, 06:07:09 pm »


               Got acid hands done too...

'Posted

They like to crash toolset when you browse them (had to change gender).

So far still can't make sonic or electric hands that dont explode (cause errors).

Just to be on the safe side, will make a demo and erfs with hands preset...

Edit: Probably holdong off on this one till i can fix errors...
               
               

               


                     Modifié par Carcerian, 02 juin 2012 - 10:56 .
                     
                  


            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #133 on: May 27, 2012, 02:48:49 pm »


               Found some cool Weapon Concept Art...

'Posted

Esp love the staves '<img'>
               
               

               


                     Modifié par Carcerian, 27 mai 2012 - 01:53 .
                     
                  


            

Legacy_Shemsu-Heru

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May 2012 Custom Content Challenge: New Weapons
« Reply #134 on: May 27, 2012, 05:10:54 pm »


               I had though what I had finished with this content, but i have change my mind. I was playing to the game "Arcanum Of Steamworks & Magick Obscura" from "Troika games", a little old but very good. And there is some  very nice stuff in this game; so I can't resist to add some of that to NWN.

So here is the Poweraxe from Arcanum + 2 new versions:

'Posted

Arcanum is a 2d game with graphics like Baldur's Gate, Fallout, Diablo, etc; so I have build this based in the 2d icom of the Poweraxe...
               
               

               


                     Modifié par Shemsu-Heru, 27 mai 2012 - 04:16 .