Author Topic: May 2012 Custom Content Challenge: New Weapons  (Read 3606 times)

Legacy_henesua

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May 2012 Custom Content Challenge: New Weapons
« Reply #105 on: May 21, 2012, 06:31:08 pm »


               There's a fun fictional acount of Musashi called Musashi.
               
               

               
            

Legacy_WhiZard

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May 2012 Custom Content Challenge: New Weapons
« Reply #106 on: May 21, 2012, 06:42:23 pm »


               

Carcerian wrote...
They might make a great throwable too, heh.


Can this be done? I thought that adding new ranged base item types to baseitems.2da was not supported, hence animations like the giants hurling rocks had to be accomplished by script.
               
               

               
            

Legacy_Kendaric Varkellen

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May 2012 Custom Content Challenge: New Weapons
« Reply #107 on: May 21, 2012, 10:02:23 pm »


               

_six wrote...

Further at-random creation: bone greataxe (texture res will be a bit lower on the NWN-ready version)

Bonus doodle of terror inducement

http://nwn1cc.com/six/_dumpit/boneaxe


Wow... that axe looks amazing, a really nice weapon for ogres and other giantkin (or savage orcs).
               
               

               
            

Legacy_Jez_fr

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May 2012 Custom Content Challenge: New Weapons
« Reply #108 on: May 22, 2012, 12:06:57 am »


               You guys kick whip ass. And this Bone axe is just... elegant =)
               
               

               
            

Legacy_Builder__Anthony

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May 2012 Custom Content Challenge: New Weapons
« Reply #109 on: May 22, 2012, 02:08:32 am »


               Another idea if anyone wants it.

Instead of a whip model change it s appearence to a chain  instead ...........or vines this woudld work for rp in druids and fighter class
               
               

               


                     Modifié par Builder__Anthony, 22 mai 2012 - 01:13 .
                     
                  


            

Legacy_Carcerian

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May 2012 Custom Content Challenge: New Weapons
« Reply #110 on: May 22, 2012, 02:06:57 pm »


               

WhiZard wrote...

Carcerian wrote...
They might make a great throwable too, heh.


Can this be done? I thought that adding new ranged base item types to baseitems.2da was not supported, hence animations like the giants hurling rocks had to be accomplished by script.


Apparently Soul Filcher did something very similar:  Weapon: Orc Shotput
               
               

               


                     Modifié par Carcerian, 22 mai 2012 - 01:09 .
                     
                  


            

Legacy_WhiZard

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May 2012 Custom Content Challenge: New Weapons
« Reply #111 on: May 23, 2012, 02:00:51 am »


               

Carcerian wrote...

WhiZard wrote...

Carcerian wrote...
They might make a great throwable too, heh.


Can this be done? I thought that adding new ranged base item types to baseitems.2da was not supported, hence animations like the giants hurling rocks had to be accomplished by script.


Apparently Soul Filcher did something very similar:  Weapon: Orc Shotput


That is a shuriken replacement.  Meaning all shurikens now are orc shotputs.  No line was added.  If you want to replace a standard ranged weapon with a rock it would also be doable.  But as I understand it, adding a new ranged lines requires the hardcode to know that it exists to fill in the ammunition.2da linkage.  If the hard-code isn't changed you will have a weapon that sends out an error when you try to use it.
               
               

               


                     Modifié par WhiZard, 23 mai 2012 - 01:01 .
                     
                  


            

Legacy_Leurnid

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May 2012 Custom Content Challenge: New Weapons
« Reply #112 on: May 23, 2012, 02:11:40 am »


               I used to be an adventurer like you, then I took an error to the knee.

Don't you mean arrow?

Nope,  It was a custom ranged weapon without a client hack.
               
               

               
            

Legacy_Builder__Anthony

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May 2012 Custom Content Challenge: New Weapons
« Reply #113 on: May 23, 2012, 08:59:49 am »


               lol
               
               

               
            

Legacy_Shemsu-Heru

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May 2012 Custom Content Challenge: New Weapons
« Reply #114 on: May 23, 2012, 01:08:30 pm »


               Druid's staff
'Posted

And a collection of Great-Axes, 8 in historical style and 1 fictional:

'Posted

Derived work....
               
               

               


                     Modifié par Shemsu-Heru, 23 mai 2012 - 11:16 .
                     
                  


            

Legacy_Leurnid

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May 2012 Custom Content Challenge: New Weapons
« Reply #115 on: May 23, 2012, 05:07:53 pm »


               That is one seriously mean lookin' shillelagh.
               
               

               
            

Legacy_3RavensMore

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May 2012 Custom Content Challenge: New Weapons
« Reply #116 on: May 23, 2012, 06:37:57 pm »


               My 0.02c  Those axes are great, but the shillelagh seems scaled a touch large to me.
               
               

               
            

Legacy_Cestus Dei

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May 2012 Custom Content Challenge: New Weapons
« Reply #117 on: May 23, 2012, 06:59:25 pm »


                I'll raise a mug to ye all. Them are fine work, indeed.

I've finished Red Mercy in her "normal" weapon form, save perhaps fer some animated texturing to her aura.

'Posted


'Posted

Next I'll craft her placeable form based on the story of the Caduceus.
               
               

               


                     Modifié par Cestus Dei, 23 mai 2012 - 06:00 .
                     
                  


            

Legacy_Shemsu-Heru

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May 2012 Custom Content Challenge: New Weapons
« Reply #118 on: May 23, 2012, 07:07:01 pm »


               

3RavensMore wrote...

My 0.02c  Those axes are great, but the shillelagh seems scaled a touch large to me.


Actually it's a staff, well maybe half-staff half-shillelagh..... 
               
               

               
            

Legacy_Shemsu-Heru

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May 2012 Custom Content Challenge: New Weapons
« Reply #119 on: May 23, 2012, 07:13:37 pm »


               More Axes; Battle-Axes:



'Posted

And Light-Axes. I have used the same models and textures in the hand-axes and throwing-axes:

'Posted
               
               

               


                     Modifié par Shemsu-Heru, 23 mai 2012 - 11:08 .