Well, it it's just a statue placeable, you could attach all the parts into a single mesh, then rotate that easily.
Just select the main part, like torso or whatnot, then click the Modify tab, scroll down to Attach button and click that. Now mouse over each of the other parts and click to attach them to the original part. Once all are attached, click the Attach button again to deselect it. Now the mesh is a single object, which will rotate as a single object.
WARNING: This will do what it says. It will make the object a single object, so if you want animations that use parts, don't do it. Always back up things before trying something new.
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Good luck!
JFK