Author Topic: NWN 1 Improved Graphics?  (Read 1496 times)

Legacy_Dekinais

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NWN 1 Improved Graphics?
« Reply #45 on: January 10, 2014, 08:44:03 pm »


               Thank you all for your input. I have used the Hak Patch method, initially I had problems with this until I read how to do it correctly.
I have installed Zwerk's facelift and the creature override compilation (hak version) by Cervantes. NWN already looks better and now I do not have problems with the character editor.
I have installed the NWN 1.70 patch + bugfixes. I chose this version because it is stable. The community has done a great job improving NWN, thanks for that.
Any other recommendations?
               
               

               
            

Legacy_Gruftlord

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NWN 1 Improved Graphics?
« Reply #46 on: January 11, 2014, 12:39:08 am »


               anything by the amethyst dragon actually

http://nwvault.ign.c...isting&id=46783

see especially under NWN models (improved weapons) and NWN other (improved gui elements)
also the community patch improved a few visuals as well. version 1.71RC3 seems stable enough.




edit:
i'm not sure what the community's stance is on redistributing others' work. i have quite a few nicelly packed patch hacks with collections of various origins, all tested for compatibility/bug-freeness
-dds of all relevant textures (required in hak files), built with decompressing the TGAs first to circumvent dds converter issues
-only creature overrides, that don't overwrite other models' animations and/or fixed/circumenvet animation bugs (basically painstalkingly hunting for the fixed models on nwvault)
-different creature selection than cervantes (newer bugbears, orcs, goblins, ogres, renamed q-stuff mostly)
-custom CEP hak to extend the improved models to cep creatures/override cep
-compatibility fix for LoW/six_ Ghoul/CEP (bloody red trousers bug)
-horn fix for LoW minotaurs
-renaming Projectq models to override vanilla models.
-added ship fix to project facelift
-packed everything in a handfull of tightly packed hak files

i could upload them somewhere, but of course, non of the models are my work. and i have no explicit permissions from anyone (project q, cep, six_, amethyst dragon, Lord of Worms, Pstemarie, to name a few of those still around. many things however have no clear author anymore, at least someone that could be contacted.).
               
               

               


                     Modifié par Gruftlord, 11 janvier 2014 - 01:03 .
                     
                  


            

Legacy_MrKWMonk

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NWN 1 Improved Graphics?
« Reply #47 on: January 12, 2014, 09:45:19 pm »


               

T0r0 wrote...

JSGME (Jonesoft Generic Mod Enabler )

You use this like an override switcher then ?


Yes.  Allows me to add, remove and check for conflicting files in the override folder easily.  Obviously you have to set it up and zip up the mod files but that's pretty easy.  I mainly started using it to make testing various conflicting mods easier.


-kaos