And in good fun *cough*
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...that's why your interiors, WebShaman, look like this:
whilst mine look like:
'> But to hedge that, and avoid sounding like as much of an arse: if modding NWN has taught me anything its that no matter how empirical you may believe your notions of 'better' and 'worse' looking to be, there's always people who will believe the complete opposite. If you go off vault ratings and download counts, most people prefer image 1, which is completely fair enough.
So my advice is to go have a look around this site and more importantly nwvault for yourself, if you want to improve the look of the game, 'cos everyone's views on what constitutes 'improves' around here are highly divergent. To that end of random bursts of controversy-skirting honesty, personally I very much dislike the look of NWNCQ. That doesn't mean its bad, just that I don't appreciate it.
Another question is if you're looking to just improve the look of existing work or start something new. Not that I can speak unbiasedly, but I think if you've got a new project on the cards I would say go for Q as a base.
But if you're looking at updating existing content, especially if it's already got a base as massive and cumbersome to work around as CEP, don't look at Q. So I feel your pain, WebShaman, as Q was never designed to add seamlessly into modules that were already long-standing.
Oh and get amethystdragon's weapons whatever you should choose. No questions
(cue hypocrasy on my part)
Modifié par _six, 03 avril 2012 - 08:27 .