A half day late, but I just emailed my submissions.
1 short sword (model + blueprint + script)
- on equipping, if the wielder is Lawful Good, it will gain the flaming VFX
1 spear (model + blueprint + script)
- on hit, has a 25% chance of activating the deadly magic...killing the target with no save or SR (if not a construct, elemental, undead, or ooze), but causing the loss of the spear until it's cut from the corpse (ie, looting the corpse to get the barbed spear back)
1 misc small golden apple (icon + model + blueprint)
1 golden apple placeable (model + blueprint)
1 magical staff (3 models + 1 misc small icon + 2 scripts + 4 blueprints)
- heavy scripting: 1 small sized misc item, that when activated becomes a club. when club is activated, it becomes a quarterstaff. when staff is activated, it becomes the misc. small item again. if put down, any of the forms turns it into a massive pillar placeable. if pillar is clicked on, it becomes a quarterstaff in owner's inventory
- set up so that the item has a "true owner", and only the true owner can turn it from a pillar into a staff (done via local variable).
2 portrait sets (for placeable apple and staff/pillar)
Modifié par The Amethyst Dragon, 01 mai 2012 - 09:31 .