<dropping...>
Additionally, you could separate the placeables a bit... Have calm weather skybox, then for stormy weather load in stormy sky*ball* around ship, *then* (arfter a bit of ominous skies, load in the stormy waves (off cycle = matches calm), activate it (OnToOff ramps up wave action to stormy), On = Stormy wave cycle, OnToOff calms the seas afterward, then switch back to calm wave placeable and a bit later clear the skyball to reveal the skybox.
Similar technique (if you have the observer nailed to the center of the area) could be used to cycle the sky from dawn to noon to dusk to night (dying cycle) to midnight (dead loop).
[edit: I think going with the placeables and adding roll, pitch and yaw is crucial to imparting the motion of sailing. The tileset would be the foundation, but the action would be done with placeables]
All that said... WoW! Cool beans!
I *said* you guys inspired me, didn't I? ;-)
<...a yarn or two>
Modifié par Rolo Kipp, 31 mars 2012 - 04:45 .