Author Topic: January 2012 Custom Content Challenge: Rogues stuff  (Read 2784 times)

Legacy_WebShaman

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #75 on: January 17, 2012, 02:33:41 pm »


               Are we actually talking about the duck duck duck goose game here?
               
               

               
            

Legacy_Vibrant Penumbra

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #76 on: January 17, 2012, 03:31:44 pm »


                @ Rolo: Sly old man. No entry if you wont commit yourself! '<img'> 
More like GT, anyway '<img'>

@ Webshaman: Nope. That was Mistress's guess, too '=]'

Any-who.

I found this neat mud texture:
'Posted
But I don't know where I found it ':mellow:' 
Anyone recognise it? I think it was in the CTP, but...

It really does work well as mucky mud: '<img'>

'Posted

Mucky mallard is vexing me, though <>

Bad ducky! No biscuit!
               
               

               
            

Legacy_Cestus Dei

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #77 on: January 18, 2012, 04:05:00 pm »


                I be havin what the old man calls "Issues" with postin' images. Jeff R. be lookin' inta *that*.

Here's a peek at me door in progress any which way.  Far from done, by a far piece, but ye can see the direction I be goin'

'Posted

This beauty be 1 meter thick an' three across.  Should be tall eno' even fer longshanks.

Rolan 'de will be incribin' the lockstone needed ta open the vault and workin' up his hoodoo fer me ta inlay.

Then I'll be tryin' ta figger out all them tileset .set scrolls an' sech.

All in all, I'm laggin' behind fer two parts in three of the month bein' gone
*scowls at no one in particular*

Too much ta do, but thet's allus the way, innit?
               
               

               


                     Modifié par Cestus Dei, 18 janvier 2012 - 04:06 .
                     
                  


            

Legacy_TheSpiritedLass

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #78 on: January 20, 2012, 03:08:00 pm »


               The door is looking impressive Sir Ale Stealing Dwarf.
 
Got thinking about my noogie trap script and figure the usefulness for other people is pretty slim. Then I remembered the banana peel trap icon I made ages ago that has not goofy script to go with it. *evil grin* That sounds far more useful for others.  Bit of a dex check before sending people flying.  *evil grin*  Would anyone have time to made an 'on the floor' model of the banana? 

Icon: 
'Posted
               
               

               
            

Legacy_Cestus Dei

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #79 on: January 20, 2012, 04:35:55 pm »


                'Ere now! Don't you be startin' Lass.

Thet there ale be under *lien*, ye see? It be mine 'til the skinflint pays me. *That's* the truth o' that bit o' foolishness.

*scowls randomly aboout*

Hmmph.

Well, here's a pair o' updates for ye:

'Posted
'Posted

'Bout ready ta build tha hinge. Then I'll be settin' it in tha wall.

*stumps over to a premium keg and tosses it up to his shoulder*

Now, I've got work ta do.

*glares at Rolo with a final "harrumph"
               
               

               
            

Legacy_Izk The Mad

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #80 on: January 22, 2012, 07:00:22 pm »


               *dodges dwarven scowls, while hiding his ale*

Excellent safe door, there, BTW!

I seem to have something completely different to submit now. I hit a minor stumbling block with my "clockwork assassin" idea, and decided to take a stab at another old idea of mine. It's a unique NPC creature, and he's definitely a thief in the old school AD&D sense. His name is "Rory", and he'll steal your vegetables, and all of your gold (as well as any ale left lying about *grins*):

'Posted

It looks pretty good from those angles, but I'm not real happy with the front view looking straight on. It kinda reminds me of "ALF". I think I may have to play with that head some more.:

'Posted

I started off with a Kyoht body and a rat head. I've done a lot of tweaking to the geometry, trying to make it less muscular in the body, as well as many, many tweaks trying to get the head right. I think it needs a little more tweaking, and I have some tweaks to the texture I'd like to do. The fur needs some more work, for example. I really like the rough "Jackrabbit" look he's got going on so far, though.

I should mention how I made the ears for my fellow novices. Not having the full set of skills of some of the other folks here, I have to improvise sometimes. I isolated the Kyoht's tail from a copy of the pelvis, and collapsed the one side in to make the ear shape, then mirrored it after attaching it to the head.

Any suggestions or comments? I was also considering adding some belt pouches or something, to give him a more "well equipped" look.

I should give credit where credit is due: Kyoht/Braveclaw model originally from Trent Halvorsen's Fox Creature Pack.
               
               

               


                     Modifié par Izk The Mad, 22 janvier 2012 - 08:44 .
                     
                  


            

Legacy_Vibrant Penumbra

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #81 on: January 23, 2012, 05:16:17 pm »


                You and me both, madman '<img'>
Bonus creatures, I mean, silly! '=]'

Just starting on the Seamallardgull re-texture:

'Posted

Didn't think I'd have to spend so much time on the duck':blink:'
But it's important, so there it is <>
And, since I'm doing it anyway, I may as well turn in the mallard creature when I'm done with the Duck Duck Duck trap.

Anyone know a good gold metal texture I can snatch?':bandit:'
               
               

               


                     Modifié par Vibrant Penumbra, 23 janvier 2012 - 05:20 .
                     
                  


            

Legacy_The Amethyst Dragon

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #82 on: January 23, 2012, 06:01:02 pm »


               

Vibrant Penumbra wrote...
Anyone know a good gold metal texture I can snatch?':bandit:'

If you download one of my "reforged" weapon packages, there's a gold texture called "ad_gold.tga".  Original, I know. '<img'>  It might work for you, depending on your need.
               
               

               


                     Modifié par The Amethyst Dragon, 23 janvier 2012 - 06:04 .
                     
                  


            

Legacy_Rolo Kipp

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #83 on: January 23, 2012, 06:16:36 pm »


               <slipping...>

*snatched* for my own nefarious purposes!
I simply won't tell Cestus it's, uh, liberated =)

<...in front of the shadow lady... on tsl's banana peel>
               
               

               


                     Modifié par Rolo Kipp, 23 janvier 2012 - 08:30 .
                     
                  


            

Legacy_Zwerkules

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #84 on: January 23, 2012, 09:49:03 pm »


               Izk, have you been reading Beatrix Potter lately? '<img'>
               
               

               
            

Legacy_henesua

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #85 on: January 23, 2012, 10:20:11 pm »


               Exactly, Zwerkules. That rabbit needs a blue jacket!
               
               

               
            

Legacy_Vibrant Penumbra

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #86 on: January 24, 2012, 05:38:08 pm »


                Hey!'<img'>

Fingers off my gold, Roly Poly! ':police:'

Thank you, oh Big Beautiful Purple One! Just the thing '<img'>

As for you, little trickster... 

...you better

'Posted
               
               

               
            

Legacy_Tiberius_Morguhn

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #87 on: January 25, 2012, 06:27:59 am »


               (at Rolo's prodding)   How about a thief-worthy target?

'Posted
               
               

               
            

Legacy_Tiberius_Morguhn

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #88 on: January 25, 2012, 06:49:41 am »


               .....and some size and coin variations.....


'Posted
               
               

               
            

Legacy_Rubies

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #89 on: January 25, 2012, 10:58:04 am »


               Loving everything so far (I especially like the Peter Rabbi- er, I mean, Rory, just for catering to a certain aspect of my childhood I'd forgotten until now).

I'm happy with how my spike traps turned out, but less so with my it_trap ground model and steam trap. With the it_trap, it's easy to select, but tends to be rather difficult to actually spot on the ground. If I make it any bigger it becomes a little comedic. Still trying to think of what I can do with it!

'Posted
               
               

               


                     Modifié par Rubies, 25 janvier 2012 - 10:59 .