Author Topic: January 2012 Custom Content Challenge: Rogues stuff  (Read 2581 times)

Legacy_TheSpiritedLass

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #120 on: February 01, 2012, 09:59:28 pm »


               The goofy banana peel trap is done. I'm mostly happy with how the script turned out. Thanks Pen for making the peel model for me. *beaming*

'Posted
               
               

               
            

Legacy_TheSpiritedLass

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #121 on: February 01, 2012, 10:00:05 pm »


               *eyes go big and wide at Z's building.*  You are just trying to make me drool.  Admit it!  *grins*
               
               

               
            

Legacy_Zwerkules

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #122 on: February 02, 2012, 03:50:35 pm »


               I'm not trying to make anybody drool. Not even dogs. '<img'>
The version for the medieval city tileset has been finished since yesterday, but the one for the Bioware city isn't. It took longer than I thought to replace the textures by textures from Bioware tilesets and I still don't like the way it looks, but with other textures it would stand out too much.
Now I still have to change the city walls in two tiles so they match the raised cobble terrain in the Bioware city tileset.

This is what the 'cave' below the temple looks like in the Medieval City tileset:

'Posted

I had to lower the ceiling and make the pillars very short to make this fit under the temple. It's not quite what I had in mind, but the best I could do in the time I had.
               
               

               


                     Modifié par Zwerkules, 02 février 2012 - 04:01 .
                     
                  


            

Legacy_Vibrant Penumbra

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #123 on: February 02, 2012, 04:16:42 pm »


                But that's perfect!'<img'>

Of course the hidden TG is in a low-ceilinged, but sumptuous room under some do-gooder establishment.'^_^'

It's where I always put it 'B)'

Wrap it up, Z-man. I'll take it '<img'>
               
               

               
            

Legacy_henesua

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #124 on: February 02, 2012, 04:16:48 pm »


               It looks great, Zwerkules. And it is a must have for Arnheim.
               
               

               
            

Legacy__six

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #125 on: February 02, 2012, 04:33:33 pm »


               

Vibrant Penumbra wrote...

 But that's perfect!'<img'>

Of course the hidden TG is in a low-ceilinged, but sumptuous room under some do-gooder establishment.'^_^'

It's where I always put it 'B)'

Wrap it up, Z-man. I'll take it '<img'>


qft

Actually reminds me of the Assassins' guild in Brotherhood.
               
               

               


                     Modifié par _six, 02 février 2012 - 04:34 .
                     
                  


            

Legacy_YeOlde

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #126 on: February 02, 2012, 04:35:08 pm »


               <--- Dog *Drool*
               
               

               
            

Legacy_Jenna WSI

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #127 on: February 02, 2012, 04:51:17 pm »


               Very nice Zwerkules!
               
               

               
            

Legacy_Builder_Anthony

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #128 on: February 04, 2012, 02:34:14 am »


               hi everyone,

i dont realy post very much but i stop in every other day.its like my relax time to read up on things.ive been seeing a few people get better at modeling but its nice to see everyone getting along so well.hope everyone is doing well,
               
               

               
            

Legacy_Rolo Kipp

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #129 on: February 08, 2012, 11:21:17 pm »


                <looking both perplexed...>

I'm making lvl 20 NPC avatars of all the usual suspects (contributors) for this months demo. Quite fun really. But I've noticed an interesting thing I simply can not explain.- two NPCs, same equipment, both leveled up with the class levelup wizard...

The lvl 20 Rogue is CR 20
The 10 Rogue/10 Shadow Dancer is CR 45?!
Almost makes me feel guilty that she gets a "pack-ogre" henchman...

Does the engine really handicap the SD *that* much?

P.s. Any of the above mentioned suspects who'd prefer a little more control over their avatar, feel free to build an NPC (lvl 20 avatar, lvl 15 henchman, if any. Vanilla equipment> )and Erf them to me <is that a verb, boss?>
Yes. <are you sure?>
Zip it, bird. <...>
<...>
<are we in there, too?>
Did we contribute anything? <heh>
Ok then.

<...and mischievous >
               
               

               
            

Legacy_Borden Haelven

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #130 on: February 11, 2012, 02:17:43 am »


               Hope my avatar's life story didn't send you to sleep. (He can't half talk that one)...
               
               

               
            

Legacy_Rolo Kipp

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #131 on: February 11, 2012, 05:30:53 pm »


               <grins...>

That was *just* the kind of convo I was hoping for :-)
Not *quite* working, though... the "was rude" conditional doesn't fire... but I'll get to it.
Haven't seen what Tyndrel comes up with, yet. (Edit: Thank you T ;-)
And haven't decided how hard to tweak TAD's nose...
Setting up an ambient behavior for the Mistress, at the mo... ;-)

<... mischievously >
               
               

               


                     Modifié par Rolo Kipp, 11 février 2012 - 06:35 .
                     
                  


            

Legacy_Borden Haelven

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #132 on: February 11, 2012, 06:05:01 pm »


               Just thought of a possible project. A joint mini PW for testing out PW based content. Contributors only. That way we could test stuff more thoroughly and have fun as well.
               
               

               
            

Legacy_Rolo Kipp

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #133 on: February 11, 2012, 07:18:11 pm »


               <pulling out his...>

In *theory* I love the idea.
However... <uh-oh>

1) Who would host it where?
2) What mad man would actually be willing to continually change things for experimental fun? I.e. Who would admin that chaos? (Specifically bowing myself out, btw. Mistress can tell you I'm already way over my "are you *crazy*!" limit ;-)

Answer those two questions (perhaps moving this topic into its own thread?) and I think it's a pretty good idea.
Just let the areas/content build on all the previous months.
It would be CHAOS.
But a good idea :-)

Hmmm, call it the Courts of Chaos? (Zelazny, btw is my hero and the single most influential author on my writing <which explains a lot> Explains *you*. <...> Heh. <nevermind> Thought so.)

<...pontificating hat>
               
               

               


                     Modifié par Rolo Kipp, 11 février 2012 - 07:22 .
                     
                  


            

Legacy_Borden Haelven

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January 2012 Custom Content Challenge: Rogues stuff
« Reply #134 on: February 12, 2012, 02:58:49 am »


               I could host it myself on my own PC. We could arrange a set time to meet up and test stuff. Builders could send me me stuff with instructions how they want it set up then they could DM a test run. If I start with a basic CEP based mod say Vuldrick's base mod we can go from there.