Thanks for the feedback already, all. Just wait 'til you get to swing them around in-game
(or log into Aenea and buy a couple from the weaponmaker in the starting village).
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_six wrote...
Since you're planning to do more... and I'm very slowly doing some work on weapons for Q... perhaps we should avoid overlapping on our work? On pure bias I started with longswords. (Yes there was a hidden question in that sentence, too)
Unfortunately, I think we're going to have overlap between the models I end up making and those of Project Q for a few reasons.
- These (and my other reforged weapons) will still use all three "part layers", and I've seen where the Q ones consolidated the middles and bottoms to make room for a "top vfx" layer (a great idea to get around that limitation from before NWNCX allowed the addition of new weapon vfxs...and not everyone uses NWNCX).
- The original intent for these was actually a player-side override, the hak version is just a bonus for module makers that want to ensure players get the upgraded look.
- My icons don't really line up with the existing ones from the default resources or from other hak packages. I've actually been making up to 10 color variants of each weapon part for my PW, so I'm making all the inventory icons at the same time so that they match up properly.
- I have plans for longswords, I just haven't started those yet since there's already a bunch of longsword models that have been added for hak use over the years. Everybody likes longswords it seems, so I went with the oft-neglected flails and morningstars.
- I'm not sure how far from the originals you're taking your models from the originals...I'm going for similar to the originals so that any module makers don't have to update item descriptions if they use these (unless they are using the "copper" color for "rust", in which case there'll be a huge difference since my new copper is brightly polished).
I still want to see what you come up with for new weapon models. More variety is always a great thing in this game.
Hey everyone, if you haven't checked out Project Q yet (or don't remember all the stuff that's in it), go check it out. They've got some seriously talented artists that have done (and are still doing) work for that collection. I hear version 1.5 is due out soon...
Ack. Gotta run. Kids and xmas and all. Happy holidays, everyone.