No promises, but I might be able to help you with that. I'm reading through the documentation now, trying to sort out all the changes and such... I may start to reorganize all the information for my own comprehension and sanity. After I get though all of it, and I think my reorganized version might be a more user friendly layout/presentation, I'll send you a copy.
And... a follow up question about the patch and your D&D 3.0 evasion fix from the old vault... would I need to install the evasion fix as if the spellscripts were modified, or could I import the erf and not have to worry about losing any features from the patch's changes? Scripting is not my strong point unfortunately.
The evasion modification is in a format that allows a conversion into any spell script set without losing anything.
1) Open toolset and your module. Do there minor change in order to you could save the module, but don't do that now.
2) Download Include adder and launch it in modules/temp0 folder. Input: _sh_inc_core and once it will be done, remove add_include.exe from this folder.
3) Download EvasionFix_spellscriptschanges.zip and extract it somewhere.
4) Copy _sh_inc_core.nss and nwscript.nss to modules/temp0 folder.
4b) Open nw_i0_spells.nss include file in toolset and add #include "_sh_inc_core" somewhere at the top
5) Copy content of "1.69 spell scripts with _sh_inc_core included" folder to modules/temp0 folder. Do NOT overwrite any file.
5) Take all scripts in a 1.71 builders resources/1.71 spell scripts/ and put it into one folder for easier mainetance,
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optional step to avoid copying scripts that wont be used:
5a) Make a backup copy of this folder.
5b) Perform mass replace in those scripts from "GetReflexAdjustedDamage" to perhaps "DNDGetReflexAdjustedDamage".
5c) Compare folder with all scripts with backup folder in a comparing program (eg. Beyond Compare 2) and delete every matches
5d) Perform mass replace back to "GetReflexAdjustedDamage"
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and copy the content of the folder into modules/temp0
6) Save the module (for sure) and go to Build -> Build module. Keep checked only Compile and Script below.
7) Press Build and save the module again.
Congratulations you have finally installed EvasionFix.