Author Topic: Project Q Modules and PW Builds  (Read 257 times)

Legacy_Pstemarie

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Project Q Modules and PW Builds
« on: December 15, 2011, 10:52:11 am »


               This thread is designed to be a linklist to any released or in-development module or PW currently using Project Q. If you know of any, please post the link and I'll add it to the list in this post...

Single-Player Modules

Dark Souls by Raven Xantrice - not yet released.

Fall of Eremont by Sixesthrice - not yet released.

Karek Norn by Pstemarie - not yet released.

Q Campaigns by Mask - reworking of the original campaigns (including SoU and HotU) to include Project Q.

Sanctum of the Archmage 1: The Sight by Andarian - currently being revised for use with Project Q.

Sanctum of the Archmage 2: The Miracle Worker, Act I by Andarian - currently being revised for use with Project Q.

Sanctum of the Archmage 3: The Miracle Worker, Act II by Andarian - not yet released.



Persistant Worlds and Multi-Player Modules

Arnheim by Henesua - base module project and custom content package, not yet released.

Expedition To Devil's Island by Henesua - multi-player module set in Arnheim, not yet released.

Harrowport - uses Project Q 1.4 and PRC.

Vives Refreshed by Henesua - revision of the Vives PW, currently hosted 24/7 on the
Beyond Vives server.
               
               

               


                     Modifié par Pstemarie, 16 décembre 2011 - 08:26 .
                     
                  


            

Legacy_Alex Warren

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Project Q Modules and PW Builds
« Reply #1 on: December 15, 2011, 11:12:30 am »


               Harrowport uses ProjectQ 1.4 and PRC '<img'>
               
               

               


                     Modifié par Alex Warren, 15 décembre 2011 - 11:13 .
                     
                  


            

Legacy_henesua

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Project Q Modules and PW Builds
« Reply #2 on: December 15, 2011, 10:40:02 pm »


               Clarifications:
Arnheim is a separate project from Vives, but I keep an active thread about Arnheim on the Beyond Vives forum which I think can be confusing.

Arnheim is a builder's project (which will be at Version 1 as soon as Q v1.5 is integrated with it), and so is not actually a playable adventure. Its a base module and custom content pack upon which multiplayer and singleplayer modules can be built. Project Q was the basis of the custom content, and I added additional content both from the vault as well as making a number of my own modifications.

Expedition To Devil's Island is the first multiplayer module planned in the Arnheim setting, and should see its first play through early next year. I'll post it to the Vault by Summer at the latest after its been put though its paces. The module will be used both as a mini-PW as well as a DM managed adventure for a single party over several sessions.


Vives Refreshed is a revision of the old Vives PW which is currently hosted 24/7 on the Beyond Vives server. I reworked Vives' custom content - which dates all the way back to 2002 - to work with Project Q, and added NWNCQ to it as well to beautify the old tilesets and textures. I played on and DM'd vives for a couple years before the community disapated. A number of us diehards got together to save the PW and that is how the Beyond Vives website started.
               
               

               
            

Legacy_AndarianTD

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Project Q Modules and PW Builds
« Reply #3 on: December 16, 2011, 12:32:40 pm »


               Pstemarie: you can add Sanctum 1 and Sanctum 2 to the pending Project Q list. (You can get the links from the links in my .sig if you need them.) The updates to them for Q compatibility will definitely be out before Sanctum 3, probably by the end of January.