Author Topic: RE: Frame Length Standards for Certain Animations  (Read 305 times)

Legacy_Pstemarie

  • Hero Member
  • *****
  • Posts: 4368
  • Karma: +0/-0
RE: Frame Length Standards for Certain Animations
« on: December 10, 2011, 08:49:40 pm »


               Anyone know if there are any standards for the frame length of certain animations? If so, is it documented anywhere?

Specifically, I'm looking for information on how many frames the following should be:

cpause1
cdead
               
               

               
            

Legacy_ShadowM

  • Hero Member
  • *****
  • Posts: 1373
  • Karma: +0/-0
RE: Frame Length Standards for Certain Animations
« Reply #1 on: December 10, 2011, 09:08:15 pm »


               Did you load in the standard animation keys? they have all the length preset. but you could change them. cdead is pretty much 1 it the position the creature is when it dead, I believe. cpause1 is 90 frames from the standard load.
               
               

               
            

Legacy_Pstemarie

  • Hero Member
  • *****
  • Posts: 4368
  • Karma: +0/-0
RE: Frame Length Standards for Certain Animations
« Reply #2 on: December 10, 2011, 09:18:00 pm »


               heh - hadn't thought of that.