@Bannor -Bannor Bloodfist wrote...
Interesting, I was under the distinct impression that you could not assign a wok to a placeable.
So, you are stating that your placeable's wok overwrites the the original tile's wok?
I don't have enough empirical evidence to state much beyond what the video shows. It's a positive sign that the new WOK's information shows up with the
renderaabb 1 console command but I strongly doubt it would universally replace all tile WOKs it is dropped onto. I'm looking at using it for a no-tile implementation of the
airship dock I spoke about some months ago, so mainly I'm exploring implementation on bare, ground-level surfaces. Again, needs more testing.
How are you attaching this wok to the placeable?
Modelbase set as Tile classification with visible geometry (if any) and WOK both parented to the model base directly. Easy peasey, just like what you'd expect. There may be other arrangements which work better.
What are the limits?
Good question. I don't entirely know. If you cruise through the Omnibus, you'll find a surprising number of threads on the topic of placeables with WOK, and which seem to indicate this or that, but I don't think many of the practitioners 'got' why it seems to work in the first place and so didn't really use it correctly- like placing it correctly at the center of the tile it is to be used in. BTW, this appears to be the case because Aurora ditches (at least to some extent) the previous WOK, meaning any replacement can't be partial and must be a full 1000cm x 1000cm WOK. You can see this visually using
renderaabb and placing it improperly. Again, in the context of a featureless, ground-level tile.
Does it require that the placeable fit entirely inside a single tile on the map?
Yes. Pseudo tile groups appear to work, whether sliced or using something a bit gentler, like Velmar's TileLink.
@Lord Sullivan - I look forward to your empirical findings on this or any other topic.
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@Rolo Kipp - This only works in the toolset- and as a way to
quickly add a walkable tile without having to modfiy the tileset, itself. My use for this right now is (hopefully) as an easy way to include an airship docking tile without having to require modification of all tilesets in order to use it. This has been a big problem such as with the addition of Some_UX's airships. In general, tilesets are a little too 'locked in stone' for my tastes and I'd like a way for placeable creators to more easily affect them. There are other uses and maybe some other tricks available, but that's it right now.