Whoa thread explosion....
Ok here's what I've done so far (applicable to those using Project Q):
1. Created a new pheno (pheno 43) for Vaei's Additional Animations -
http://nwvault.ign.c....detail&id=6150
2. Added support for the new pheno in q_inc_acp.nss. To access the new phenotype you would type "style vaei" into the PC Chat Bar and hit enter. This will switch your character to the new pheno. To revert to the normal pheno you would type "style normal"
3. Added support for playing animations to q_inc_acp.nss. What this means is that it is now possible to play custom animations by typing the proper code into the PC Chat Bar. To activate Vaei's animations you must have set the correct pheno ("style vaei"), then type "anim " plus one of the following key phrases:
onward
thought
headache
crossed
jump
follow
crouch
uh-oh
grokko
sleep
Thus, for example, to play the sleep animation you would type "anim sleep" in the PC Chat Bar and hit enter.
4. Currently pheno 43 only supports the "normal" body type. If your character uses the "large" body type it will switch to the normal body type while using the new pheno.
Cloak and Robe SupportCloak and robe models will have to be created for the new phenotype, otherwise they will not appear on the model. I'll work on this over the course of the next few days. The next step will be to add cloak animation for the sleep and jump animations. Because the "stiff" cloaks look ok on the other animations, I probably won't be doing anything with the cloaks for those.
Modifié par Pstemarie, 13 novembre 2011 - 05:14 .