Excuse me? I'm looking for someone/anyone to help me with retexturing a model. Can anyone help me please?
I've been using GMax/NWMax to edit a werewolf npc so that I can give it the animation I want it to do.
I think I originally wanted it to do a Victory animation. But I've changed my mind, and now want it to do
"Look_Far"
I posted asking about this not long ago, and got very helpful replies from
"Rolo Kipp" and
"Amethyst Dragon"who will know from my previous posts what i'm looking for.
Don't know if either of you could spare some time again to help, though anyone else who knows about modelling in NWN 1 will be just as helpful.
I was given a link to a
Custom Content Guide which I have found quite useful, and have been trying to follow the steps in it, which for me is all from page 101 on there.
The npc type I found which does the
"Look_Far" animation is the Asabi Cieftain (or warrior for e.g.)
So I'm trying to retexture it for the
White Werewolf I'm using in my module scene.
The Custom Content Guide instructs the retexturing of turning a green spider into an orange crab.
I've been trying to follow those directions but with the asabi, editing and retexturing e.t.c.
I got as far as adding my edited appearance .2da, .mdl and .tga files into hak.
I was trying to get the asabi model to look White. But when I loaded it into module, it was still the same colours and textures as it was originally.
'
Some part of the instructions in the Custom Content Guide have been just a little confusing to understand. :-/
But I have followed and qute sure I have understood most of it so far.
I know there must be something I am missing and havn't done correctly, though I just cannot work out what it is.
*sigh!!* :-/
Can anyone help me out a bit please? Maybe give me any advice, or failing that, maybe make an edited model for me if they are able to spare any time.
Also, on page 106 and into 107 of the Custom contemt Guide, it goes onto explain how to reshape the spider into a crab. (using GMax/NWMAX) I have absolutely NO clue how I'm supossed to do this with the asabi model, changing it into a werewolf.
'> I suppose the werewolf is a tad chubbier, and maybe the hands and feet are a bit different too. But I find the instructions in the Custom Content Guide a bit vague and doesn't explain it very well
For e.g. it says at 1 point,
"shorten and fatten the legs"How on earth do I do something like that in GMax/NWMax?
I don't understand it. :-/
*sigh!* For the were wolf, couldn't I just open the asabi model in GMax/NWMax, and then just load the were wolf in its place instead? Wouldn't that work just as good?
Is there anyone who can help me out here please? It would be very helpful.