Author Topic: November 2011 Custom Content Challenge: Underwater Stuff  (Read 3200 times)

Legacy_Pstemarie

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #45 on: November 05, 2011, 06:00:16 pm »


               *groan* What to make? What to make...
               
               

               
            

Legacy_TheSpiritedLass

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #46 on: November 05, 2011, 07:52:31 pm »


               *boggles*  I leave for just a few days and the thread goes bonkers.  Bonkers in a GOOD way mind you.  *happy smile*

@FP – eek!  You caught me.  *grins*  I have this “special gift” for screwing up links on this forum.  

@JFK – Loving your boat creature.  What a creative idea!  Your description of the over eager oars had me laughing so hard.

@Builder_Anthony – A turtle head!  What a great idea.  Why don’t you give it a try?  I can help out with the scripting bit if you need it.

@Vipre – The jumping fish placeable.  I actually have this in the hak collection for Mythos. Nethy / Amala made it years ago but we have never posted it to the Vault as a separate entry.  I do have their permission to post it to the Vault but I’m a lazy butt and haven’t done it.  Anyone else interested in it?  *Looking at my backlog of stuff to post to the Vault, someday.*  

@Zwerkules – Merfolk buildings!  Woohoo!!!

@Cestus Dei - *Eyeing the strange dwarf, then noting he did take off his helmet.* Ahhhh.  Perfect.  *Wanders over and noogies him, twice, just because.*

@Borden – looking sweet!  I’d have to agree that it would be nice to have the boat as both a tile and a placeable.  Don’t forget the portrait for the jagged door (love the look of it) opening.  *winks*

@NowAndZen – You know you want to join in the mischief making.  *nudges*  Give it a try, most of us don’t bite.  Since you can’t find the original work, you could coordinate with LordOfWorms (see how I just volunteered ya?  *grins*) to create tiles within a combined tileset?

@LordOfWorms – Now see, you are making me want to stop building on Rome and go make some Atlantis maps.  *Rubbing hands together and plotting.*

@Builder_Anthony (again) – Shhhh.  You are going to spoil my Christmas present! '<img'>  Yes, all the 2da lines are set up to play nice with each other.  Meaning: 1.  They are (for the most part – I think some clothing ones don’t follow this) padded based on the safe 2da lines that Bioware issued and 2. They do not over lap each other.  So a placeable line that was used say, last month, would have a null line (basically all ****s) in this month’s 2da file.  Does that answer your question?

*panting a bit*  Okay!  I think I caught up.  Maybe.  Possibly.  Whew!

No clue what sort of mischief I’ll get myself into this month.  However the idea of adding the Jaws theme music is tempting.   Duuuuhhhh dunnn… duuuuhhhhh dunnnn...  I tried doing that years ago but messed it up.  However thanks the these challenges, I’ve learned quite a bit about how NWN uses sound files.  Granted I still have much more to learn, but isn't that always the case.
               
               

               
            

Legacy_Borden Haelven

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #47 on: November 06, 2011, 01:29:04 am »


               I do keep forgeting dem blimmin' portraits don't I.



Added later: How do I make portrait for a hole?

I suppose I could make it a view of what's on the other side
but since other peeps are creating the  adventure how do I know what's there?
Help! my brain is sliding into a (slighty alcohol inudced ) spiral of unanserable questions.

Normal service may be resumed later...
               
               

               


                     Modifié par Borden Haelven, 06 novembre 2011 - 01:41 .
                     
                  


            

Legacy_SHOVA

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #48 on: November 06, 2011, 01:43:16 am »


               you want to make a portrait for ahole? LOL!

go with something very dark..
               
               

               
            

Legacy_Builder_Anthony

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #49 on: November 06, 2011, 03:55:29 pm »


               Maybe change some of the colors on the fish icons
               
               

               
            

Legacy_TheSpiritedLass

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #50 on: November 06, 2011, 04:10:33 pm »


               @Borden - Hmmmm.  Take a screenie from the toolset?  With enough of the wood texturing around the all black jagged hole?  That should be visually close enough to work from either side of the "door" without giving away what is on the other side of the spooky darkness.  *grins*
               
               

               
            

Legacy_Rolo Kipp

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #51 on: November 06, 2011, 06:33:24 pm »


               <feeling a bit...>

Borden Haelven wrote...
Added later: How do I make portrait for a hole?

I suppose I could make it a view of what's on the other side
but since other peeps are creating the  adventure how do I know what's there?
Help! my brain is sliding into a (slighty alcohol inudced ) spiral of unanserable questions.

The hole has a different appearance interior vs. exterior?
You could:
External: You could frame it with jagged wood and in the hole put a dark, blurred hint of interior.
Interior: Same frame, lighter, blurred, blueish hint of ocean bottom.

Take a sceenie of the background and apply a large gaussian blur to it until the shapes are amorphous enough to be many things.
Edit: add a lot of fog before you take the screenie. The background will fade out and only a few of the foreground shapes will need to be blurred.

Normal service may be resumed later...

Hope not, I like what you come up with when you're sliding in spirals :-)

<...fuzzy>
               
               

               


                     Modifié par Rolo Kipp, 06 novembre 2011 - 06:35 .
                     
                  


            

Legacy_Cestus Dei

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #52 on: November 06, 2011, 07:36:58 pm »


               

TheSpiritedLass wrote...
@Cestus Dei - *Eyeing the strange dwarf, then noting he did take off his helmet.* Ahhhh.  Perfect.  *Wanders over and noogies him, twice, just because.*

'Ere, now, Lass!
No need ta be mussin' me braids!
*looks completely flustered*
Sit fer some ale an' ketch yer breath.
These folks'll wait a bit afore gettin' outta hand.
*the old dwarf holds out the stool on the *far* side of the table*
               
               

               
            

Legacy_Vibrant Penumbra

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #53 on: November 06, 2011, 08:59:41 pm »


                @Amethyst Dragon: Thank you, I think I will '<img'>

Now, I suppose, I really *should* get over to Harvest Moon and read Bannor's tut on animating textures... '^_^'

Ta!
               
               

               


                     Modifié par Vibrant Penumbra, 06 novembre 2011 - 09:01 .
                     
                  


            

Legacy_Borden Haelven

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #54 on: November 06, 2011, 10:19:59 pm »


               Since my sunken wreck is leaning over I'm going to make the interior floor slope as well. Should be a challenge.
               
               

               


                     Modifié par Borden Haelven, 06 novembre 2011 - 10:20 .
                     
                  


            

Legacy_Vibrant Penumbra

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #55 on: November 06, 2011, 11:44:15 pm »


                Nice Tutorial, BB '<img'>

See how I've twisted it?'<img'>

'Posted

Of course, Overbite is only there for scale '<img'>

Anyone guess the origin of the porthole frame?

Hasta lumbago
               
               

               


                     Modifié par Vibrant Penumbra, 07 novembre 2011 - 01:12 .
                     
                  


            

Legacy_Rolo Kipp

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #56 on: November 07, 2011, 12:23:32 am »


               <leaning toward...>

Borden Haelven wrote...
Since my sunken wreck is leaning over I'm going to make the interior floor slope as well. Should be a challenge.

Hmmm... put in a "slip" script (dex check?) where they keep sliding down the deck...  toward a dark and suspicious hole...

You *do* inspire me, Borden :-)

<...the dark side>
               
               

               
            

Legacy_Rolo Kipp

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #57 on: November 07, 2011, 12:27:18 am »


               <drowning...>

Vibrant Penumbra wrote...
 Nice Tutorial, BB '<img'>

See what I've done with it?

Of course, Overbite is only there for scale '<img'>

Nice :-)
Overbite? LOL.

Anyone guess the origin of the porthole frame?

A shipyard? <the old man looks clueless>

Hasta lumbago

Fast lower-back pain? ;-P

<...in his own wit>
               
               

               


                     Modifié par Rolo Kipp, 07 novembre 2011 - 12:28 .
                     
                  


            

Legacy_Rubies

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #58 on: November 07, 2011, 12:37:03 am »


               Definitely going to try and whip something together for this, if I get a chance. Still stuck in bed but I'm well enough to do something, I'm sure, even if it'll turn out fairly iffy. :3
               
               

               
            

Legacy_Vibrant Penumbra

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #59 on: November 07, 2011, 01:15:31 am »


               

Rolo Kipp wrote...
A shipyard? <the old man looks clueless>

Nope. Big Red X, RK '^_^'
               
               

               


                     Modifié par Vibrant Penumbra, 07 novembre 2011 - 06:16 .