Author Topic: November 2011 Custom Content Challenge: Underwater Stuff  (Read 3193 times)

Legacy_Frith5

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #15 on: November 02, 2011, 04:35:27 pm »


               Here's a few preliminary shots of what I have now for my rowboat creature:
'Posted

'Posted

'Posted

'Posted
               
               

               
            

Legacy_Fester Pot

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #16 on: November 02, 2011, 04:38:04 pm »


               That's a great idea Frith5. Haha. Very original idea. Top notch, brother!

FP!
               
               

               
            

Legacy_Frith5

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #17 on: November 02, 2011, 04:43:30 pm »


               Thanks! Right now my oars are whirling a bit too fast, so I need to slow those babies down a bit. It looks a bit hilarious with them windmilling so fast, like a cartoon. '<img'>
               
               

               
            

Legacy_Borden Haelven

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #18 on: November 02, 2011, 10:37:29 pm »


               Got a sunken wreck with area transition placeable and a sunken ships cabin tile and scuppers bilges (Thx  VP) tile gathering dust on my hard drive somewhere. Think I'll dust them off...

@ jenna_wsi. Hope you voted for the snakes. ':kissing:'
               
               

               


                     Modifié par Borden Haelven, 03 novembre 2011 - 07:09 .
                     
                  


            

Legacy_Borden Haelven

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #19 on: November 02, 2011, 11:37:00 pm »


               social.bioware.com/942671/albums/1286143 A few screenies of work so far...
               
               

               
            

Legacy_Builder_Anthony

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #20 on: November 02, 2011, 11:54:08 pm »


               That window or opening on the ship looks pretty neat.The rowboats a pretty good idea too.
               
               

               
            

Legacy_lordofworms

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #21 on: November 02, 2011, 11:56:09 pm »


               *Remembers working on a multilevel underwater tileset that was never truly finished.*
               
               

               
            

Legacy_Vibrant Penumbra

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #22 on: November 03, 2011, 12:01:42 am »


               Hey Big Guy! '<img'>

Dig it out, fill it up and let's have some splashy fun! '<img'>
               
               

               


                     Modifié par Vibrant Penumbra, 03 novembre 2011 - 12:02 .
                     
                  


            

Legacy_Jenna WSI

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #23 on: November 03, 2011, 01:14:56 am »


               

Fester Pot wrote...

Upside down/flipped ship interior tileset (walk on the ceiling or walls instead).
An underwater ship within a bottle/bubble.

FP!


I absolutely love these two... especially the first. That would be so neat to do an upside down tileset.
Borden: Not until I download/use it '<img'>
               
               

               


                     Modifié par Jenna WSI, 03 novembre 2011 - 01:21 .
                     
                  


            

Legacy_NowAndZen

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #24 on: November 03, 2011, 04:59:49 am »


               Once upon a time zone, I made an "open sea" sort of tileset- big, rolling waves, multiple ships, giant "tentacle" features- things anyone of a piratical bent could use (on a side note, this month's theme will go well with the old CC pirates challenge, no?). Sadly it was all lost when I got sent to the hospital last year. I could try and recreate that, if I find time?
               
               

               
            

Legacy_The Amethyst Dragon

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #25 on: November 03, 2011, 07:56:23 am »


               

lordofworms wrote...

*Remembers working on a multilevel underwater tileset that was never truly finished.*

If your are talking about your undersea tileset, I happen to use and like it. '<img'>

Hey, if I do something placeable-model-ish for this month's challenge, can I use a few of the textures from your tileset, such as some of the coral, the sand, and rocks?  That way, anything I make will already blend into the work you've done.

I'm thinking some large, coral-encrusted stone archways, perhaps a couple of cliff faces that rise from the bottom up through the water's surface, maybe a coral-covered treasure chest.  I could even see doing a large shark cage placeable with a .pwk the keeps hungry sharks out, but it can still be seen through (and projectiles could still pass through it).

For me, this month's challenge theme has lots of potential for my imagination.
               
               

               
            

Legacy_lordofworms

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #26 on: November 03, 2011, 02:23:34 pm »


               yes I am talking about that set, and have dusted it off and started working on it again, I actually realized it is 95% done already, just missing a few edge tiles and some texture work on some of the 'features' and 'groups', but it should be easy enough to finish now that I dont have a whole lot to do to it. it has 3 levels, low,lower,lowest and the ability to place reef,atlantis floor,buildings,all features and groups on each level as well...

@AD.
Mate, you can ALWAYS use anything I do '<img'> , I mean c'mon..half of my own PW uses your contributions..hehe
               
               

               
            

Legacy_Borden Haelven

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #27 on: November 03, 2011, 07:05:13 pm »


               @ LoW The sunken wreck I'm submitting that SixThrice helped me with would make a nice group. How's about I try and convert it from a placeable to a tile group to add to your tileset? I could try and make a proper area transition bit instead of the awkward placeable cludge I'm using.
               
               

               
            

Legacy_lordofworms

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #28 on: November 03, 2011, 08:06:01 pm »


               Absolutely Haelven, the new set is completely backwards compatible with the old single level set. so you could just build off of the old one, or you can send me the placeable and I can add it myself as a group..
BUT I suggest you still keep(submit) the placeable form as well, as I always enjoy placeables (more options in design schemes)
               
               

               
            

Legacy_Borden Haelven

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November 2011 Custom Content Challenge: Underwater Stuff
« Reply #29 on: November 03, 2011, 10:46:35 pm »


               I'll submit the placeable and put it on my skydrive so you can make agroup as well. I'm glad you're expanding your underwater set as that's what inspired a sizeable part of my never-ending (Build wise) mod and the placeable in the first place.

Added later. Wish Peeps weren't so darned creative every time I scan the vault my mod gets bigger... ':huh:'
               
               

               


                     Modifié par Borden Haelven, 03 novembre 2011 - 10:48 .