Author Topic: LS - LPT Tree  (Read 721 times)

Legacy_Fester Pot

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LS - LPT Tree
« Reply #15 on: October 30, 2011, 05:30:51 am »


               May I suggest yellow, brown and red leaves on another set of trees, to avoid having all orange for autumn. A selection of orange, red, brown and yellow individual trees would add a lot of colour variety.

FP!
               
               

               
            

Legacy_Lord Sullivan

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LS - LPT Tree
« Reply #16 on: October 30, 2011, 07:36:16 am »


               

Fester Pot wrote...

May I suggest yellow, brown and red leaves on another set of trees, to avoid having all orange for autumn. A selection of orange, red, brown and yellow individual trees would add a lot of colour variety.

FP!


K... is that good enough? Fall-4-Colors #1, Fall-4-Colors #2  <--------
               
               

               
            

Legacy_Tiberius_Morguhn

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LS - LPT Tree
« Reply #17 on: October 30, 2011, 08:37:25 am »


               

Lord Sullivan wrote...

Fester Pot wrote...

May I suggest yellow, brown and red leaves on another set of trees, to avoid having all orange for autumn. A selection of orange, red, brown and yellow individual trees would add a lot of colour variety.

FP!


K... is that good enough? Fall-4-Colors #1, Fall-4-Colors #2  <--------


Yes, and no.........  I think FP wanted one with a mixture of colors on the same tree (if your texture allows it).  Just my .02.  Still looking good.
               
               

               
            

Legacy_Lord Sullivan

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LS - LPT Tree
« Reply #18 on: October 30, 2011, 09:43:07 am »


               @Tiberius

Uhm... I don't think that's what I read, however it's to much of a pain to get one color tone look as
good as possible on one object that has "Foliage" (Texture+Alpha) in the game... not going to even
attempt to try with multi-color foliage textures. Anyhow I've tweaked the colors of the textures and
reached the final point. So here they are --> Fall 4 Colors #3, Fall 4 Colors #4 <-- Now I can concentrate
on making a few more models for variety.
               
               

               
            

Legacy_lordofworms

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LS - LPT Tree
« Reply #19 on: October 30, 2011, 01:56:16 pm »


               These are fantastic looking, my only question is?

are these placeable trees? (hope so) and if not, could you seperate them from the tileset and offer placeable versions as well? since I agree with everyone here, those trees look awesome, but not if I have to use the ugly default tilesets to utilize them (:
               
               

               
            

Legacy_Frith5

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LS - LPT Tree
« Reply #20 on: October 30, 2011, 02:34:49 pm »


               Again, I am in awe of the realistic look to these trees. Wow. I'll be watching for the release, that's for sure. '<img'>
               
               

               
            

Legacy_Lord Sullivan

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LS - LPT Tree
« Reply #21 on: October 30, 2011, 06:19:50 pm »


               What's with the hate of the Original tilesets? '<img'>

@LordOfWorms
The models are "Placeables" and will be released as so.
               
               

               
            

Legacy_Calgacus

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LS - LPT Tree
« Reply #22 on: October 30, 2011, 07:48:38 pm »


               those trees are beautiful, great work.
               
               

               
            

Legacy_3RavensMore

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« Reply #23 on: October 30, 2011, 11:14:07 pm »


               Trees!  Those are scrumptious!  I'm curious to see how my not exactly state of the art laptop will handle the high poly models.
               
               

               


                     Modifié par 3RavensMore, 30 octobre 2011 - 11:14 .
                     
                  


            

Legacy_Lord Sullivan

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LS - LPT Tree
« Reply #24 on: October 31, 2011, 12:47:39 am »


               

3RavensMore wrote...

Trees!  Those are scrumptious!  I'm curious to see how my not exactly state of the art laptop will handle the high poly models.


Higher poly? Yes... High Poly? no.  What modern games do you play on your laptop?
Better yet, what laptop "Brand+Model" do you have and what type of GPU does it have?
               
               

               
            

Legacy_Peepsy

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LS - LPT Tree
« Reply #25 on: October 31, 2011, 12:54:58 am »


               Great Odins raven. Those are goregous. Well done.
               
               

               
            

Legacy_Lord Sullivan

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LS - LPT Tree
« Reply #26 on: October 31, 2011, 03:01:59 am »


               So as I'm taking a break from working on more trees for the night, I took these two screenshots in game after playing around with them in the toolset. I know, I know, you've seen them already... but
I just couldn't resist to show you these night scenery shots ':whistle:'

Scene #1
Scene #2

Enjoy! '<img'>
               
               

               
            

Legacy_3RavensMore

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LS - LPT Tree
« Reply #27 on: November 01, 2011, 02:24:34 am »


               

Lord Sullivan wrote...

3RavensMore wrote...

Trees!  Those are scrumptious!  I'm curious to see how my not exactly state of the art laptop will handle the high poly models.


Higher poly? Yes... High Poly? no.  What modern games do you play on your laptop?
Better yet, what laptop "Brand+Model" do you have and what type of GPU does it have?



Modern Games?  None. NWN is it.  '<img'>   CPU: Athlon X2 2ghz   GPU GeForce8200M G

In NWN I can run just about any tileset save Lord Rozensomethingorother's gorgous Mountain set and, I believe he had a swamp set that I looked at, loved, but my framerate was about 5.  LoW's sets run ok if I don't turn on Sky Sphere - actually that destroys my frame rate no matter what  One of the newer forest sets that six_six_six created (if I have the correct person) didn't run fast enough that I could really use it - though he's captured a truly compelling environment with his work.  There are a few placeables that my system doesn't like - one of the willow trees, and a couple of others that my mind refuses to access at the moment -- several glasses of wine too many I suppose.  

I do love your trees though.  Now, if someone would do some nice vineyards, and fruit trees.  I'm just starting to model simple placeables - even passable looking trees are rather out of my skill range.
               
               

               
            

Legacy_Lord Sullivan

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LS - LPT Tree
« Reply #28 on: November 01, 2011, 03:34:43 am »


               

3RavensMore wrote...

Modern Games?  None. NWN is it.  '<img'>   CPU: Athlon X2 2ghz   GPU GeForce8200M G

In NWN I can run just about any tileset save Lord Rozensomethingorother's gorgous Mountain set and, I believe he had a swamp set that I looked at, loved, but my framerate was about 5.  LoW's sets run ok if I don't turn on Sky Sphere - actually that destroys my frame rate no matter what  One of the newer forest sets that six_six_six created (if I have the correct person) didn't run fast enough that I could really use it - though he's captured a truly compelling environment with his work.  There are a few placeables that my system doesn't like - one of the willow trees, and a couple of others that my mind refuses to access at the moment -- several glasses of wine too many I suppose.  

I do love your trees though.  Now, if someone would do some nice vineyards, and fruit trees.  I'm just starting to model simple placeables - even passable looking trees are rather out of my skill range.


Admitedly, you don't have the greatest GPU to play games, but just for kicks, I browsed the internet with your
GPU model as a subject. It looks like all those who play with settings of games and/or overclock their GF 8200M
managed to get allot of modern games to run quite well, so I don't think you should have problems running NWN
with more modern "Mods"/"Hakpacks". Maybe tone down your resolution a bit if not alrady using the lowest resolution... stuff like that.
               
               

               
            

Legacy_Rolo Kipp

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LS - LPT Tree
« Reply #29 on: November 01, 2011, 04:51:19 pm »


               <making a gesture...>

3RavensMore wrote...
...
One of the newer forest sets that six_six_six created (if I have the correct person) didn't run fast enough that I could really use it - though he's captured a truly compelling environment with his work. 
...

If you're talking about _six's Wildwood, I (who have a much older GPU) had to turn the anims off every tile except in the actual druids grove group to get good frames.  It's just a limitation I have to accept with a crippled laptop.  But, turning off all the other anims did improve my performance quite a bit.  You might give it another try.
[edit: In the end, I simply couldn't do without the Wildwood for my mystic natural places (The Grove of Sylvi'a & the Wold of the Hart)

I do love your trees though.  Now, if someone would do some nice vineyards, and fruit trees.  I'm just starting to model simple placeables - even passable looking trees are rather out of my skill range.

Lord S's trees are beyond my skill range, as well, but I am quite pleased you haven't given up on the Creation Feat ;-)

The Custom Content Challenge was created for people like us. I really urge you to think up something (simple or absurdly complex <the old man's personal weakness :-/ > for the Nov CCC.
It's... invigorating :-)

<...and dousing the lights>
               
               

               


                     Modifié par Rolo Kipp, 01 novembre 2011 - 04:54 .