Author Topic: How to add an Eldritch Knight class?  (Read 381 times)

Legacy_BCH

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How to add an Eldritch Knight class?
« on: October 23, 2011, 07:42:50 am »


               I want to add the D&D Eldritch Knight to my VPnP game (but I don't want to add the entire PRC, just that one class).

I searched the vault and found Sir_Attilla's Prestige class Pack, included that in my various haks, and it is not working properly for me.  The prestige class exists and levels in it can be taken, but it does not add Wizard spell levels to the character.  Strangely, it does add a second "spellcasting class" to the spellbook, as if the EK was going to provide a new set of spells, like taking levels of Cleric would, but that pane is empty.

I have made sure that:

* ArcSpellLvlMod in classes.2da is set to 1

* classes.2da is in the override folder of the client machine and the override of the server running the module

* The supporting 2da files (cls_bfeat_EldKni, cls_pres_eldkni, cls_skill_eldkni, etc.) are all in the top-most hak in my module.

* Even the classes.2da file is in that top-most hak, just to be sure.

Any ideas what else I can check?  What I might be doing wrong?

Or if you can point me to a hak or override that you know is functional, perhaps my search skills are just failing me.
               
               

               
            

Legacy_Hardcore UFO

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How to add an Eldritch Knight class?
« Reply #1 on: October 23, 2011, 08:31:33 am »


               The column SpellCaster is set to 0 in that hak's classes.2da. Maybe that could be it, but I don't know what else is wrong by just looking at the files or if that should even prevent spell gain.
               
               

               


                     Modifié par Hardcore UFO, 23 octobre 2011 - 07:32 .
                     
                  


            

Legacy_BCH

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How to add an Eldritch Knight class?
« Reply #2 on: October 24, 2011, 12:18:11 am »


               

Hardcore UFO wrote...

The column SpellCaster is set to 0
in that hak's classes.2da. Maybe that could be it, but I don't know
what else is wrong by just looking at the files or if that should even
prevent spell gain.


Amazing!  Looks like you nailed it.

Somehow, in the process of editing classes.2da (translation: I am an idiot) the SpellCaster column somehow ended up being set to 1.

I set SpellCaster back to 0, and while I was at it, set DivSpellLvlMod from **** to 0.  In general, I matched what I saw in the row for Pale Master, since that class works.

Now, not only do EK gain arcane spells per day correctly, but that mysterious tab of "Eldritch Knight spells that don't exist" has gone away as well.

Thanks, Hardcore UFO!  You've helped a housebound disabled person with Genuine Brain Damage ™ carry on with the hobby that keeps me sane.  '<img'>