Author Topic: More TNO Placeables Coming Soon........  (Read 1472 times)

Legacy_Jenna WSI

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More TNO Placeables Coming Soon........
« Reply #15 on: November 08, 2011, 03:52:12 pm »


               *grabby hands*
This is all very nice.
               
               

               
            

Legacy_TheSpiritedLass

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« Reply #16 on: November 08, 2011, 03:52:31 pm »


               Those butterflies are amazing!  I tried to do something like that for the statuary garden challenge and wow was it beyond my abilities.  I'll be delaying finishing up the placeable hak upgrade for Mythos just so I can get those butterflies.
               
               

               
            

Legacy_3RavensMore

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« Reply #17 on: November 08, 2011, 04:01:12 pm »


               Love those butterflies.  Bread...mmm...now I have to go bake something.
               
               

               
            

Legacy_lordofworms

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« Reply #18 on: November 08, 2011, 04:27:18 pm »


               well me I personally think bioware nailed it with that original loaf of bread, I mean c'mon who wouldn't want to eat that delicious looking block of wood..err i mean bread.

what everyone else said, the butterflies are fantastic, the bread is soo real it might actually grace my PW's tables instead of said blocks of wood that are currently passing as ....edible.
               
               

               
            

Legacy_3RavensMore

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« Reply #19 on: November 08, 2011, 05:14:51 pm »


               Well...it was probably very high in fiber...
               
               

               
            

Legacy_Tiberius_Morguhn

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« Reply #20 on: November 08, 2011, 11:21:16 pm »


               And its live on the vault:  nwvault.ign.com/View.php
               
               

               
            

Legacy_Jenna WSI

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« Reply #21 on: November 09, 2011, 07:23:20 am »


               Just in time for my first plc hak '<img'>

Any chance of these beds becoming walkable at a later time?
               
               

               


                     Modifié par Jenna WSI, 09 novembre 2011 - 07:33 .
                     
                  


            

Legacy_Zwerkules

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« Reply #22 on: November 09, 2011, 04:13:34 pm »


               Jenna, beds can only be walkable if they are part of a tile. The pwk of a placeable only defines where walking is not possible.
               
               

               
            

Legacy_Fester Pot

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« Reply #23 on: November 09, 2011, 04:38:12 pm »


               Could Jenna simply delete the pwk for these particular bed placeables and then be able to walk through them?

FP!
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #24 on: November 09, 2011, 05:16:27 pm »


               

Fester Pot wrote...

Could Jenna simply delete the pwk for these particular bed placeables and then be able to walk through them?

FP!


Yes, but I think her intention is to actually make them useable.  As in be able to lay down on them.
               
               

               
            

Legacy_Jenna WSI

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« Reply #25 on: November 09, 2011, 05:26:03 pm »


               Bannor got it, and I've got a plc bed off the vault that is 'walkable' and can be sat or laid down on.
               
               

               
            

Legacy_Zwerkules

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« Reply #26 on: November 09, 2011, 06:18:59 pm »


               Are you sure it isn't just done by scripts?
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #27 on: November 09, 2011, 06:40:34 pm »


               a pwk can be walkable or non walkable.  If walkable, you can adjust the position of the placeable so it is slightly below the tiles z axis.  I have seen multiple references to this in the past.  

Note that doing the -z settings on the placement is very difficult to control, as if you touch the placeable again, it automatically raises it back to zero Z.  

It is easier to fix the tile to allow an already built in bed to be walkable/useable with a different surface type, like a 9 for carpet so the pc doesn't make a thud sound when lying down, but it can be accomplished with a bed placeable as well.

To be really effective, the bed placeable should be slightly taller than normal, so that when it is placed and adjusted downwards, it still looks to be at the normal height of a bed.  CEP has useable beds in it, and there are multiple useable bed haks on the vault, although most are tile modifications, not really placeables.  However you can make a placeable that will work.
               
               

               
            

Legacy_Jenna WSI

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« Reply #28 on: November 09, 2011, 07:52:12 pm »


               http://nwvault.ign.c....Detail&id=6639

Not sure how it works, but should be easy to pick apart this one.
               
               

               
            

Legacy_Tiberius_Morguhn

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« Reply #29 on: November 09, 2011, 08:35:26 pm »


               Also, please let me know of any bugs you find so I can fix them.  I'm also open to requests for additional content to the pack.