Author Topic: A Jax of all trades.  (Read 614 times)

Legacy_Master Jax

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A Jax of all trades.
« Reply #15 on: October 17, 2011, 07:44:51 am »


               So, I went and checked the DM mode, and noticed it isn't exactly what I wanted. However, I'm guessing it could be a first step towards what I desire. I noticed the DM has all spells, and all are available without refresh, unlimited. However, there are two things right here: I want to be able to use my playing character, rather than a pre-generated DM, and I also would like the spells to work as usual, refreshing at rest, or with limited time-usage. Also, the DM runs like hell, which is something I don't like, and has no selected feats available. I noticed many of the feats aren't present in such a character, so I'm guessing, either they become available as the DM character levels up. or they were never meant to be used, seeing as the guy can instantly kill.

What I originally wanted was to be able to manage the spells exclusive to other classes, like bard songs and divine enchantments. However, I expected to do it by choosing from the spellbook and following attribute specs like intelligence and wisdom. I've noticed the spellbook holds only three slots at the top, one for each class, so I'm guessing you can't actually make a fourth class be selectable; maybe it is hard-coded as such, but I hope it can be clarified.

The DM mode is too overpowered to play single player games (it was obviously designed explicitly for multiplayer management), but I have to ask, could some of this options, just SOME of them, be added to a character via LETO? I wouldn't want the invisibility feature, or the character speed, etc. However, I would very much like to have access to the cleric and bard spells.

Thanks again!
               
               

               
            

Legacy_Shadooow

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A Jax of all trades.
« Reply #16 on: October 17, 2011, 04:15:38 pm »


               You can play from DM client with any character, just take the character file and move it into dmvault folder. The invisibility can be toggled by Appear/Disappear button at top. Other issues are not very possible to change.

I suggested DM client as that is the easiest way to at least get closer to what you want to establish. If thats not enough, then you have to make many engine changes and many character edits. But have to warn you, if you want to have each class related feat and spell, then you become overpowered anyway.

Also note that bard song and curse song for example are bound on bard class level which will be none in your case even if you manage to add these feats to your character. I really wont bother to describe full process how to make bard song available by wizard as I dont believe you will try to do it anyway (very complicated). You already know how to change spells to appear in different class spelllist, if thats not enought then you have to find someone else.
               
               

               
            

Legacy_Master Jax

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A Jax of all trades.
« Reply #17 on: October 18, 2011, 05:48:18 am »


               Thank you for putting up with me, ShaDoOoW. I know I can be quite the nuisance! You showed me a whole new aspect to the game, one which I didn't even know existed. This I need to explore further.
               
               

               
            

Legacy_shadguy

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A Jax of all trades.
« Reply #18 on: October 23, 2011, 06:45:08 am »


               

ShaDoOoW wrote...

Master Jax wrote...

And this would make all the spelltypes available in my spellbook? I never thought it was that simple!

no its not actually more than 255 spells in each spellbook crashes game


I thought this was fixed in v1.69 of NWN.   I've been looking for it in the patch notes with no luck.  More poking around led to a bug report on invalid wizard chars on my own forums indicating that BW fixed it in v.169 beta 5, and then omitted mention of the fix from the final patch notes.

We have well over 255 spells and more than 1 wizard generalist knowing all of our spells, so I think this limit has been fixed for some time.   I haven't ever looked at hacked up single player projects with multiple spellbooks though. 

The DM Client is a good solution.

-Dave

Reference, though it's nothing official:  http://www.dreunocte...t=0