<dripping red...>
Ok. I consolidated the 3 tgas I was using for textures. Cool. Got to fix some things I've been meaning to get to.
Part of that is adding a bit of snow to the top of horizontal surfaces. Well, that means I have to remap nearly every element on the model. Ok. <you're OCD, don't panic. You'll enjoy this> Heh. I *did*. For the first few hours.
But when I finally got one element vertex-perfect and saved the uvw map and applied it to the next... What?!
*Some* of the tris were flipped.
Any help on an easier way to map textures?
I'm getting a bit behind schedule :-(
Oh, and I fried my <really nice> mouse, so I'm using a trackpoint nub that makes my finger hurt.
<that's because you're pressing *really* hard... calm down>
Calm down? I *AM* calm, Bird! Where're you going?! Get back here!
<...ink all over the ledger>
Modifié par Rolo Kipp, 24 septembre 2011 - 09:11 .