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Custom Content and Community Expansion Pack
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Alcoholic Beverages
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Topic: Alcoholic Beverages (Read 389 times)
Legacy_Shiek2005
Full Member
Posts: 179
Karma: +0/-0
Alcoholic Beverages
«
on:
September 11, 2011, 12:13:07 am »
Has anyone done a prefab with real world Alcoholic Beverages? Beers, Wines, etc.
I was looking on the vault and only found Faerunian Alcoholic Beverages which would kind-of look out of place on my custom setting module
'>
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Legacy_Master Jax
Hero Member
Posts: 618
Karma: +0/-0
Alcoholic Beverages
«
Reply #1 on:
September 11, 2011, 07:32:17 am »
What do you mean by prefab? Prefabs are item/tileset/creature/scripts blueprints created from already existing resources. Did you mean that, or are you talking about new models/textures?
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Legacy_WebShaman
Hero Member
Posts: 1390
Karma: +0/-0
Alcoholic Beverages
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Reply #2 on:
September 11, 2011, 10:16:44 am »
I think he is asking if anyone has already created Alcoholic Beverages placeables with real world labels for a modern setting.
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Legacy_Shiek2005
Full Member
Posts: 179
Karma: +0/-0
Alcoholic Beverages
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Reply #3 on:
September 12, 2011, 03:24:24 am »
Nope, item blue prints.like this:
http://nwvault.ign
.c...s.Detail&id=230
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Legacy_Master Jax
Hero Member
Posts: 618
Karma: +0/-0
Alcoholic Beverages
«
Reply #4 on:
September 12, 2011, 06:33:46 am »
Have you checked the D20 haks? I've never heard of anything similar to what you want, but if there is anything, it ought to be in there!
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Legacy_Shiek2005
Full Member
Posts: 179
Karma: +0/-0
Alcoholic Beverages
«
Reply #5 on:
September 12, 2011, 05:53:42 pm »
I'll take a look, thanks!
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Legacy_Raven_Xantrice
Full Member
Posts: 151
Karma: +0/-0
Alcoholic Beverages
«
Reply #6 on:
September 12, 2011, 10:17:40 pm »
To read this, it's cool!
'> Why don't YOU create this blueprints?
'>
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Legacy_Shiek2005
Full Member
Posts: 179
Karma: +0/-0
Alcoholic Beverages
«
Reply #7 on:
September 13, 2011, 06:24:25 pm »
I'll have to unless someone comes up with a prefab they had hidden somewhere on the vault
'>
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Alcoholic Beverages