Author Topic: September 2011 Custom Content Challenge: Horror/Creepy themed custom content  (Read 2995 times)

Legacy_Izk The Mad

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #210 on: January 05, 2012, 06:42:49 pm »


               This week, huh? This being Thursday already... *quickly browses own gallery*

I think I may have just the thing, and I know it would make a few of my friends here happy. Undead horses. Of course, that means adding a tail 2da, but...

Mummy Horses
Zombie Horse 2
Zombie Horse

That last horse would be just the normal, non-flaming versions, with and without the saddle.

And if they don't work for ya, there's always a few other horrors waiting to be unleashed:

"Beer Belly" Cthulhu
Bhaal Spawn aka "The Slayer"

I'd have to make some portraits for whatever I submit, but that shouldn't be a big deal.

Or how about just a simple, decent raven, for those Poe and hitchcock inspired moments? I made it from a seagull, as a replacement for the Bioware raven.
               
               

               
            

Legacy_TheSpiritedLass

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« Reply #211 on: January 05, 2012, 06:54:23 pm »


               Oh man... *Quickly jumps out of the way before I get trampled by people eager to get their hands on those.*
               
               

               
            

Legacy_Izk The Mad

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« Reply #212 on: January 05, 2012, 09:55:11 pm »


               

TheSpiritedLass wrote...

Oh man... *Quickly jumps out of the way before I get trampled by people eager to get their hands on those.*


Izk do good?

Anything in particular jump out at you? The horses would be my first choice, but I'll leave it up to the gang here.
               
               

               
            

Legacy_OldTimeRadio

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« Reply #213 on: January 05, 2012, 10:01:59 pm »


               !

Beautiful!  And nice to see ya around, Izk!  '<img'>
               
               

               
            

Legacy_Cestus Dei

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« Reply #214 on: January 05, 2012, 10:04:51 pm »


               Me own opinion be ta send in them nasty four-legged demons an' leave them two-leggers fer a proper demonic entry :-P

Good work, though. Jest not me cup o' ale.
               
               

               
            

Legacy_TheSpiritedLass

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« Reply #215 on: January 05, 2012, 10:11:30 pm »


               *Hisses and quickly slaps a hand over Cestus' mouth*  Stop that!  I am not re-opening the demonic theme.  Sheesh.  *Mean, narrow eyed, look at Cestus.*  Don't go breaking that theme either so that I have to issue an update.  

*Turns to Izk and smiles*  Well now, that depends on what you can get done and in my hands by Sunday morning.   Your first choice of the horses sounds like a good one.  The raven would fit in nicely as well.
               
               

               
            

Legacy_Rolo Kipp

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« Reply #216 on: January 05, 2012, 10:35:29 pm »


               <laughing himself...>

Ah, Lass! The poor blighter didn't even realize what he was doing :-)

He just hates horses and their relatives with a passion.  Something to do with a mule that was more stubborn than him about three centuries ago. She took a liking to the little fella =)

<raven?>
Hmmm, the raven sounds good though. <oh, please? i get so tired flapping behind you when you rest or pause :-P combined with tad's vfx raven to give me a perch on your shoulder, i'd be *really* happy!>
Not so sure I want you back on my shoulder, bird. You've gained about five kilos since the PnP days...
<have not!>
All them rainbow snails people been giving you...
<choice! :->
Heh. We'll see.

And I'll keep my hands (and my associates) off the Demonic theme, Lass. Promise. :-)
Sneaky edit 'cuz I know she's not looking: Unless a certain Mistress drops out of sight...

<...silly>
               
               

               


                     Modifié par Rolo Kipp, 06 janvier 2012 - 12:49 .
                     
                  


            

Legacy_Izk The Mad

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« Reply #217 on: January 06, 2012, 12:51:17 am »


               Four horses and a raven it is then. The raven currently overrides the Bioware one, so it's essentially done, unless you want it as non-overriding, but the default portrait would still work for it. I'll see what I can do with portraits for the horses.

So if I understand things right, I also need to provide a screenshot for each, as well as an erf. I would just need to know what 2da lines you want me to use.
               
               

               
            

Legacy_henesua

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« Reply #218 on: January 06, 2012, 12:53:12 am »


               Is that the raven in Project Q? It looks familiar.
               
               

               
            

Legacy_TheSpiritedLass

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« Reply #219 on: January 06, 2012, 01:17:53 am »


               Already answered this in a PM but for the lurkers:  No, overwriting standard NWN is bad.  We can include an override version in the download but the hak content should play nice.

Screenie - required unless you WANT to be noogied.  In which case I'll noogie you then demand a screenie.  *Grins*
Erf - would be really nice
2da lines - sent in the PM

*pounces on henesua*  Hey stranger.  Did you get trapped inside the spooky tree? '<img'>
               
               

               
            

Legacy_Izk The Mad

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« Reply #220 on: January 06, 2012, 01:29:20 am »


               

henesua wrote...

Is that the raven in Project Q? It looks familiar.


Nope. I never released it. I wouldn't submit it here otherwise. It was one of the last things I was working on before I "left". I did recycle the body/wing textures from two different user-made ravens, but I did the eyes, and the model is pure Bioware seagull, with lots of vertex adjustments by yours truly. I actually made a walking version too, but the wings didn't turn out right.
               
               

               
            

Legacy_Izk The Mad

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« Reply #221 on: January 06, 2012, 01:42:29 am »


               

TheSpiritedLass wrote...

Already answered this in a PM but for the lurkers: No, overwriting standard NWN is bad. We can include an override version in the download but the hak content should play nice.


Doh! Honestly, I should've remembered that. I recall a few issues with that in the past with a certain popular set of community made hacks. I even submitted a hak to the Vault to fix one of those issues. So yeah, overwriting is bad.
               
               

               


                     Modifié par Izk The Mad, 06 janvier 2012 - 01:43 .
                     
                  


            

Legacy_henesua

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« Reply #222 on: January 06, 2012, 01:56:38 am »


               Spirited Lass - yes I did. I never ported those trees to Max for importing into NWN. They are simply textured modules only. I'm just too busy with my other NWN projects to pull this off. (That and I worked about 160 hours during two weeks of December and need to spend more time with my fmaily after that.)
               
               

               
            

Legacy_TheSpiritedLass

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« Reply #223 on: January 06, 2012, 03:11:02 am »


               *Rushes up to the tree with a very sharp axe.*   Ohhhh but the tree is so nifty, I can't chop on it to get you out!  '<img'>
               
               

               
            

Legacy_henesua

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« Reply #224 on: January 06, 2012, 03:34:15 am »


               The last tree is the one I wanted to finish. The bent over one, but I have not touched it in months now. New baby. A massive deadline that resulted in round the clock work for two weeks. (And I mean that literally. I only worked slept and ate for two weeks. I am underestimating the amount of hours I worked when I say 160 hours in two weeks because I slept much much less than 8 hours a day. I hope never to work that hard again. I was wiped out at the end there.) So anyway since all that dust has settled, I've been playing catchup on Arnheim projects and occassional bug squashing for Vives rather than firing up my modeller. I'm just too busy to get back to 3D modelling. I really need to get Expedition to Devil's island ready for its first play test in a few weeks.

Incidentally - a big factor in my choice of NWN for creating an RPG mod was because I wouldn't have to produce the art work. I got burned out doing everything on my own. So... I've lost touch with digital art and am much more of a coder these days. I think my use-right-brain skill lost some points these past couple years in NWN.