Author Topic: September 2011 Custom Content Challenge: Horror/Creepy themed custom content  (Read 3008 times)

Legacy_Birdman076

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #105 on: September 25, 2011, 01:52:11 am »


               

OldTimeRadio wrote...

LOL, nice!  You're good, Birdman- and quick, too!  I couldn't resist playing around with it myself but I had problems getting the knotwork to be as clear when I shrank it down to 64x64.  Did you sharpen it before resizing?  Anyway, very nice!



Sharpened after resize. Then I always go around the edge of the image to blend it with a 40-60% opacity setting on the brush, which is generally 2-4 pixels round. I also work on a background that is set to #D6C71A color or there abouts which is a slight goldish/yellowish background. To me it brings out the colors of the image a bit better so its easier to get the edges right. I find working on a gray or black background hides to much or blends to much and I really butcher the image. Working on full transparent background I miss the whites and light colors unless of course I work with a 1px Red Stroke on the image.

This one is fully cut out, as you can see my canvas color. But it also needs some edge work as it is very pixelated:

'Image

One of the more intricate ones i've done:

'Image

And a new one I work on from time to time:

'Image
               
               

               
            

Legacy_OldTimeRadio

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #106 on: September 25, 2011, 02:52:32 am »


               @Birdman076  - Wow!  Thank you for the tips and your work is really nice!  I tend to rely too much on Gimp's fuzzy select tool and wind up getting myself into a jam because I eat away too much of the image.

@Rolo Kip - Heh heh, unfortunately I was just fiddlin' around with it in GIMP.
               
               

               
            

Legacy_Raven_Xantrice

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #107 on: September 25, 2011, 03:25:51 am »


               

Rolo Kipp wrote...

<writing *really* small...>

Raven_Xantrice wrote...
If I see other medieval/fantasy horror games there is something that makes them creepy,
...
For exmaple burned bodys ore flesh pieces of a human. That would not make it more creepy but it would make it possible to create cruel modules e.g. look at other games there are toons of possibilitys.

Well, I've been toying with the idea of some tyrannid models as demons, particularly the old Carnifex and Lictor... sort of dual purpose.
But it won't be soon :-(
And you are learning so fast, you'll probably be on revision 6 of version 6 of your 6th W40K tileset before I start...

<...to fit another line in his Want To Do list>


No I'm just at the start of it, don't think that I'm learning fast...for now I'm to understand the nwn engine and how it works and than i will get in modeling truthly. All models for now I've post are ripe from other games, thats a deal but I want to make my own. It's hard to learn but I think I can get it. If I think on an simply chair thats all allready there... but to make a >>good<< armor or a creature is a bit more difficult.
The model you created I see on the picture I can't do I think. '<img'>
               
               

               
            

Legacy_Builder_Anthony

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #108 on: September 25, 2011, 09:47:31 am »


               A textured chest of bones......maybe a easy idea for someone.Or a black rock with some lava on it for lava stages.Like a little glow in the center of the rock.Suggesting that for a icon.....ooooor placeable.Like if i had it as a placeable it be cool because i could add it to many other objects...so preferably a roundish rock with like a circular hot spot on the rock....


I also think a holdable bag is one element really misiing from nwn.I think players holding bags could bring a better feel to the games all around sense of realism into play.That would be the best halloween treat.
               
               

               


                     Modifié par Builder_Anthony, 25 septembre 2011 - 08:56 .
                     
                  


            

Legacy_Rolo Kipp

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #109 on: September 25, 2011, 04:38:55 pm »


               <shrugs...>

OldTimeRadio wrote...
@Birdman076  - Wow!  Thank you for the tips and your work is really nice!  I tend to rely too much on Gimp's fuzzy select tool and wind up getting myself into a jam because I eat away too much of the image.

You too? :-P B76's stuff is *sharp*. Impressed.

@Rolo Kip - Heh heh, unfortunately I was just fiddlin' around with it in GIMP.

Worth a shot... ;-)

<...and tosses off the brandy>
               
               

               
            

Legacy_Rolo Kipp

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #110 on: September 25, 2011, 04:50:19 pm »


               <making room on the couch...>

Raven_Xantrice wrote...
No I'm just at the start of it, don't think that I'm learning fast...for now I'm to understand the nwn engine and how it works and than i will get in modeling truthly. All models for now I've post are ripe from other games, thats a deal but I want to make my own. It's hard to learn but I think I can get it. If I think on an simply chair thats all allready there... but to make a >>good<< armor or a creature is a bit more difficult.

I think you're doing pretty good, actually :-)

The model you created I see on the picture I can't do I think. '<img'>

Heh, She's just a big, powerful nymph at heart :-) Not terribly cuddly in winter, but She makes up for it in spring!

The real proof-in-the-pudding will be her animations, I think :-P
But the modeling and texturing is a great way to pick up skills.
Can you imagine if I had OTR's modeling skill, Henesua's texturing and Birdman's graphic skills? =)
There's a goal to strive for!

When it comes to tilesets, _Six, Bannor & LoW are my heroes. But Zwerkules is my idol :-) (I just got a great book "Castles & Fortresses" that has some astounding reference photos...)

Then there's portraits and scripting and...
Well, before I name everyone in the community I'll just say I'm *really* glad you guys stuck around =)

<...for a very "plus" sized Goddess)
               
               

               
            

Legacy_Rolo Kipp

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #111 on: September 25, 2011, 04:56:12 pm »


               <picking a bone...>

Builder_Anthony wrote...
A textured chest of bones......maybe a easy idea for someone.

I like that. Both one *constructed* from bones and one *filled* with bones... :-)
If no one beats me to it, I'll add it (to the bottom of) my list.

I also think a holdable bag is one element really misiing from nwn.I think players holding bags could bring a better feel to the games all around sense of realism into play.That would be the best halloween treat.

Yes, I want a holdable bag or three and a holdable skull and I *need* some holdable (with effects) gems. Those *are* on my list. But not much higher than the "evidence" chest :-P

<...out of his teeth>
               
               

               
            

Legacy_Zwerkules

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #112 on: September 25, 2011, 05:27:30 pm »


               

Rolo Kipp wrote...

Yes, I want a holdable bag or three and a holdable skull and I *need* some holdable (with effects) gems.


A holdable skull for triggering monologues? Poor Yorick! '<img'>
               
               

               
            

Legacy_Birdman076

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #113 on: September 25, 2011, 06:49:11 pm »


               

Rolo Kipp wrote...

<picking a bone...>

Builder_Anthony wrote...
A textured chest of bones......maybe a easy idea for someone.

I like that. Both one *constructed* from bones and one *filled* with bones... :-)
If no one beats me to it, I'll add it (to the bottom of) my list.

I also think a holdable bag is one element really misiing from nwn.I think players holding bags could bring a better feel to the games all around sense of realism into play.That would be the best halloween treat.

Yes, I want a holdable bag or three and a holdable skull and I *need* some holdable (with effects) gems. Those *are* on my list. But not much higher than the "evidence" chest :-P

<...out of his teeth>


You mean holdable bags like these or scary bags? '<img'> Still waiting to upload these, my new ring collection, new boot icons, a set of presents, and some other various icons to the vault.

'Image
               
               

               
            

Legacy_Rolo Kipp

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #114 on: September 25, 2011, 07:38:22 pm »


               <looks astonished...>

Zwerkules wrote...
A holdable skull for triggering monologues? Poor Yorick! '<img'>

*You* knew Yorick, too?!

:-)

<...that he isn't the only one>
               
               

               
            

Legacy_Rolo Kipp

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #115 on: September 25, 2011, 07:43:31 pm »


               <Puffing up his chest...>

Birdman076 wrote...
You mean holdable bags like these or scary bags? '<img'> Still waiting to upload these, my new ring collection, new boot icons, a set of presents, and some other various icons to the vault.

Oooh! Pretty!
I mean <clears throat> Nice work. ;-)

I mean item models based on the torch that will be visible  in your hand when you walk around...

And cool icons, of course :-)

Then you can get caught holding it. =)

<...and wishing he looked more manly>
               
               

               
            

Legacy_OldTimeRadio

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #116 on: September 27, 2011, 01:33:09 am »


               Very nice, Birdman076!
               
               

               
            

Legacy_TheSpiritedLass

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #117 on: September 27, 2011, 03:57:48 pm »


               Spooky sounds:
@Zwerkules - If it isn't too much trouble, sure!

@Rolo Kipp - Moaning wind huh?  I'll give it a shot.  Heartbeat as well.
 
As far as the holdable bag idea, ShadowM did make some Halloween Pails, including a skull one.  I haven't tried them but they look like fun.
               
               

               
            

Legacy_Rolo Kipp

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #118 on: September 27, 2011, 05:36:09 pm »


               <deftly plucking...>

Oh, nice! :-) I would never have thought to look in a holiday hak for holdable skulls. Thanks, Mistress =)

<...gems from the jeweled pail>
               
               

               
            

Legacy_Hardcore UFO

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September 2011 Custom Content Challenge: Horror/Creepy themed custom content
« Reply #119 on: September 28, 2011, 02:01:43 am »


               I just had another idea that could be cool flavor.

Bone flails! Big and small, smooth or spiked, femur or skull, animal or ogre/giant, etc.
Bone hilts for swords too!

Just an idea.