<squinting hard...>
Just a quick question about NwNExplorer and how it renders models ( working on my Gaia model):
I know that the alpha channel shows up black in GMax and I'm working with a lot of alpha (foliage textures). When I look at the model with NwNExplorer Reborn v1.63, unlike the other models I look at, the lighting is extremely dim and it is hard to see the model. Even so, I can see that the alpha is working correctly - there are the proper see-through bits on the model.
My concern is whether there is something off on my model (yes, I phrased that funny :-) and that the lighting in the display of Explorer is a symptom of it.
Does anyone have any experience with similar problems?
I'm not quite at the stage I want to set up an appearance and try it out in game... but that is coming soon.
Hmmm, might be good to mention I based Gaia off the a_fa.mdl.
<...and chewing on his pipe stem>