DM_Vecna wrote...
I have seen reports of this but never a solution. I am creating custom portraits in Pixelmator and exporting as a tga from there. But when I place them in my portraits folder they are upside down. I can rotate all my files but then it is no fun to manage them later.
It's been my experience that a number of programs cause this when making TGA files. I'm not entirely sure if it's whatever information is stored in the file or how each particular program processes the uncompressed TGA but I find it often enough.
I generally maintain a folder that I dump all my newer portraits and /or problematic textures (that won't properly convert to dds) then use ThumbsPlus to batch convert TGA to TGA (24-bit color, unmapped, uncompressed), which overwrites them all and eliminates the issue without reversing the actual file, before moving them to a hak / portrait folder.
I'm not sure how TGA Flipper goes about things but I've seen some instances where people have rotated the actual file upside down so they appear right side up in game. I'm not a fan of that method.
Modifié par Malagant, 11 août 2011 - 06:54 .