Personally, I'd be delighted to finally see some of the so far neglected standard races from the Planescape setting released, that is the
githyanki/githzerai, the
bariaurs, the
modrons,
aasimar and genasi (of earth, wind, water and fire), ideally with some variety. We already have quite a few tieflings, thanks to CODI, although one can never have enough of them.
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Githyanki "resemble tall, gaunt humanoids with almost skeletal features. Their garb tends to be ornate." They are fierce warriors and mages of the Astral plane of neutral evil alignment with a deep hatred for the illithids, their former slavers, out for revenge and conquest, and they travel around in airships.
Githzerai are their more moderate cousins who despite sharing the same hatred for illithids oppose the aggressive way of the githyanki towards other races and are therefor in constant feud with them. They are described as follows: "very human, though they are thinner and their skin tone is frequently gray or yellowish. They are, on average, six feet in height and about one hundred sixty pounds in weight. Most have a high natural resistance to magic. Most Githzerai roaming the Planes are either monks, mages, or rogues. Combinations thereof are also possible. They seldom become priests. Instead of worshipping a god—a form of slavery, in their opinion—they revere the memory of their ancient hero, Zerthimon. His followers call themselves zerth. Unlike their relatives the githyanki, the githzerai do not normally fight with weapons, nor do they utilize long-distance psionic attacks against their enemies. Their combat abilities—including their psionic powers—are geared more toward unarmed combat, hence the large number of githzerai who become warrior monks."
Bariaurs are similar to centaurs but goat-like with horns protruding from their forehead, and they are very proud and try to downplay their animalistic nature and kinship to centaurs by dressing elegantly.
Modrons "are mechanical looking creatures native to the outer plane of Mechanus. Modrons resemble geometric shapes with humanoid limbs and represent a living, physical manifestation of law without regard to good or evil. They follow a strict hierarchy, with each rank reporting to the rank directly above it, and issuing commands to the ones ranking beneath it."
Genasi are half-humans (or humanoids) partly descending from elementals, the most common are Water, Fire, Earth and Wind Genasi. Aasimar are descendants of the union between angels and humans and tieflings are half-fiends.
(More info and pictures can be found in the thread I linked to above.)
I know some CC creators have made promising attempts at recreating some of these races, but as far as I know none of their work has officially been released and made available to the community at large yet.
- Invisig0th was working on a dynamic githyanki race but he recently announced he might take his leave from NWN, I can't say what will become of it.
- Phoenix aka Uncager created some awesome gith heads (1, 2, 3). He also experimented with a bariaur model, based on the 1.69 satyrs.
- Paganini is working on a quadrone model (square modron), and CODI already left us with a monodrone (round modron), as well as Primus and Secundus models.
It would be cool to know at what stage these projects are and if they are likely to be finished and uploaded to the Vault. And maybe they inspire others to come up with new models for the missing Planescape races, too.
But, as Henesua says, in theory everything is fair game in the Planescape multiverse, so I hope no CC creator shies away from the theme!
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Modifié par olivier leroux, 08 août 2011 - 11:17 .