Tutorials://///////////////////////
ANIMATIONHOWTO: Animate the scale of a mesh in NWMax and have it work in-gameby OldTimeRadio
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Custom classes / RacesPapermonk's
Prestige classes Tutorial Beta/////////////////////////
Error Fixing://///////////////////////
EmittersHowTo: Using emitters to give the illusion of self-randomizing texture by OldTimeRadio
Hugie's "How to Recolor a VFX" GuideSuedomsa's
How to animate a light in Max and GMaxUlef's
Changing the emitters for a creature/////////////////////////
Familars / Companions:How To Guide: Adding Custom Familiars/Companions to a module.
How To Make Custom Familiars and Animal Companions By Axe. /////////////////////////
Feat / SpellsVille_Alasaari's
How to add custom featsHugie's CUSTOM SPELL CREATION For Dummies - Tutorial/////////////////////////
General all purpose / Working with 2da:Custom Content Guide v3.0
Custom Content Guide v3.0 By Eligio_SacatecaCustom Content Mechanics - A Tutorial by Axe
Custom Content Mechanics - A Tutorial by AxeActually, that site is dead, but we have saved all the forums/tutorials
etc, and you can find them on the website in my sig, or go directly to
the custom content forums there and browse through quite a bit.
We hope to be adding MORE tutorials, both vid capture style, and standard step by step, pic in post style as we progress.
We are actively seeking folks to help flesh out these various tutorials or
add new ones, so if you have a mind to create a tutorial on creating
custom content, either graphic related or any other type of custom
content, we can accomodate you easily.
CTP Fourms hosted by The Harvest Moon ConsortiumUpdated by Bannor Bloodfist
I have begun a new project page - Neverwinter Realms CC - Neverwinter Nights Miscellany
This project is a collection of various tips, techniques, and tutorials for
the CC creator. It is complied from various authors in the NWN Community
and is intended to serve as a repository of hard to find, useful
information.
Some of the things you'll find:
Game Configuration
Custom Content Essential Tools
Bannor Bloodfist's Tileset Window Illumination Tutorial
Estelindis' UVW Mapping Tutorial
...and much more (over 50 pages of material).
This is a living document that is constantly changing as new information
becomes available. I have attempted to be as accurate as possible, but
make no guarantees as to the specific accuracy of any information
contained within. I invite the Community to correct, submit, and/or
ammend information as necessary. I may even convert this over to a Wiki
if enough people are interested.
The file that is available for download was written with Microsoft Word 2007.
Suggested by Pstemarie
Mystics's
Hak Pak Update TutorialRyuujin's
'Hakpack and 2da merging for n00bs'Big Bene's
Custom Content EssentialsJemyM's
HOWTO: Distribute Custom Content - v1.0Pstemarie's
NWN Miscellany (CC, 3dsMax and GMax Tutorials)
Cartographers Guild suggested by Asymmetric mainly for custom maps and texturing.
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Legacy Links Builder Link(All the "lost" builder tutorials, forum posts, etc, basicly the ancestor of this site)
Suggested by Carcerian
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Load ScreensBorden Ha'Elven's
Pre-load Screen Tutorial/////////////////////////
MilkShake:////////////////////////
Modeling:.mdl Format Description by ShaDoOoW
Modeling Tutorials by Danmar
Vault Content Submitted by DanmarIncludes
LOK Tutorial 1 : Create Placeable ModelLOK Tutorial 2 : Create placeable in GMaxLOK Tutorial 3 : Export ModelsLOK Tutorial 4 : TexturingLOK Tutorial 5 : Adding AnimationsLOK Tutorial 6 - WeaponsLOK Tutorial 7 - Creature CreationLOK Tutorial 8: TexturingTutorial: Making a Sword (using GMax, NwMax, Chiliskinner & GIMP) Submited by Carcerian
This is the best turtorial ive been following for 3ds max but it is
pretty much useable with gmax.3ds max has a few more additions in it
with buttons.
Rocket Launcher tutorial from cg tuts+suggested by Builder_Anthony
Jared Emmanuel's
Changing the identity of a MDL fileLodrezzon's
Creating a Custom Head Hak (with info on .plt editing too)Tuilan's
NWMax Modelling Tutorial: Importing new items for use in the game.Harliquinn Whiteshadow's
NWN Pieces Parts Modeling TutorialRyuujin's
'Easy Lizard Scales in Just 9 Steps' (The Vault's 1st Tutorial!)
Grouped tutorial
Bioware's Maximus's
OpenFx Face MakingBioware's Maximus's
OpenFx Image MapsBioware's Maximus's
OpenFx Tracing3D Buzz's
3D Studio Max 4 TutorialOldTimeRadio's
NWN 3D Modeling Tutorial - 101 Getting your tools installedOldTimeRadio's
G/Max Tutorial - Animating an object along a spline pathOldTimeRadio's
NWN1 Custom Content: Making an animated mesh from scratch in GMaxOldTimeRadio's
NWN1 Custom Content: Making an animated (animesh) texture from scratch in GMaxOldTimeRadio's
NWN Java 3D Model Viewer TutorialFailed Bard's
Chair Sit animation making demo video tutorial
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Skin MeshSkinmesh Turtorial by ShadowM
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BlenderNeverblenderby Asymmetric
Neverblender vaultSymmetric
Beginner videosuggested by ShadowM
Painting on objectsSuggested by ShadowM
Texturing in Blender 3d (clone painting)Suggested by ShadowM
/////////////////////////
Placables:Video Tutorial on creating a placeable by Danmar
LOK Tutorial 1 : Create Placeable ModelScooterpb's
Tutorial: Creating Simple PlaceablesLafferty's
HOWTO: Converting Tileset features into placeables /////////////////////////
Portraits Lodrezzon's
Creating a Custom Portrait Hak TutorialConjumen's
The Neverwinter Nights Portraits TutorialMr. Dave's
Tips and Tricks for PortraitsExanimus's
advanced Portrait tutorialTrick:
Asymmetric
If you have the image you can let NWN make the portrait for you:
1. Place the jpeg file (e.g. my_pic.jpg) in the portraits subdirectory of where Neverwinter Nights is installed (typically C:NeverwinterNights\\NWN\\portraits).
2. Start Neverwinter Nights, then start (or load) a game.
3. Enter the console command "ConvertPortrait" followed by the name of the image without the extension (e.g. "ConvertPortrait my_pic").
4. Find the .tga files in the portraits subdirectory, zip them up into a single archive file, and share it with the community.
Taken from
nwn.wikia.com/wiki/Portrait. You can find much more information there. You might have to crop the image a bit depending on how large it is and what exactly is displayed.
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Skyboxes:How to Make A Skybox by Mohss
How to Make NWN Skyboxes by Mohss/////////////////////////
Sound:Custom soundsets
Custom Soundset Tutorial by DdraigcymraegZeno's
Custom Music Tutorial/////////////////////////
TexturesHow To: Recolor a texture conventionally or with an envmap for an...
by OldTimeRadio
How To: Recolor a texture conventionally or with an envmapMaking Animated Textures for NWN1 by OldTimeRadio
YouTube -Making Animated Textures for NWN 1 - Part 1-Gimp By NWN_Baba_Yaga, Bannor Bloodfist
Using Animesh and UVW_Xform to paint a scrolling textureAnother Thread related to it.
Sea wavesI've made up a simple UVW unwrap tutorial thats easy to follow for everyone. Beginners should be able to easily follow it.
Enjoy
'>
the link is here
Editing with UVW unwrap suggested by Winterhawk99
The Photoshop Tips And Tricks Threadby Renzatic
How To: Add a New Cloak Texture,
I made a new tutorial partly based on the old one by Brian Chung. The new version has more
information and step by step tips, plus new screenshots of the process
(since the old images weren't even online anywhere anymore).
Now, let's see some more new cloaks, people!
by Amethyst Dragon
Lisa's
Tutorial on PLT texturesLisa's
Tabard TemplatesLisa's
Military Coat TemplatesLisa's
Crusader Cloak TemplateSuggested by Rolo Kipp
Charlie's
A Guide to Texturing or Retexturing Skins in GmaxDLA's
Glass TutorialProvsul's
Alpha TutorialElesias's
Tutorial for bumpmapped texturesRelsh's
PhotoshopTutorialRyuujin's
Texture Art for Dummieswww.cartographersguild.com/tutorials-how/Asymmetric
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Tileset:Tileset Retexturing for Dummies I :
Tileset Texturing For Dummies By VelmarTileset Retexturing for Dummies II :
Tileset Retexturing for Dummies II v2.3 By VelmarSimple Tileset Tutorial by Gus
Tileset Group Tutorial by GuSTile tutorial by Mr. X
Tutorial: Creating Custom TilesHypercubed has some useful tutorials. suggested by c9040op
Hypercubed has some useful tutorialsHere is another tutorial, covering basics in Creating an object and a
tile. Nothing fancy, but some general tips/tricks and cheats, that I
find useful when working on things in Max. These should apply to Gmax
or 3dsMax as both offer the same sorts of options. Creating Objects/Tiles
HarvestMoon - Create a New tile or New Object Suggested by Bannor Bloodfist
Creating your first, basic tile.
Suggested and from Bannor Bloodfist
Kthoris's
HOW TO: Add a group/tile from one tileset to anotherKthoris's
Tutorial for Combining EXISTING TilesetsSeafarer's
Reference sheets for Bioware's Tileset Textures/////////////////////////
Visual Effects
Head visual effects by Rolo Kipp
Thread/////////////////////////
Wings / TailsBloodsong's How to create wings and tails (
aka Universal Wings/Tails (zabea-wt))
/////////////////////////
INFORMATION:Please do not add to this topic, (in case it stickied).
To suggest a tutorial / changes to this topic or new sub subjects please do one or more of the following.
post in the linked topic.Custom Content Tutorials (Old Thread )
and / or post a new topic and or send me a message.
I will try and add it as soon as possible. This topic has been cleaned up of dead links. Report
dead links with the same options of posting new tutorials.
'> Thank you to all the creators of the tutorials and the CC community.
Modifié par ShadowM, 02 février 2014 - 06:33 .