Author Topic: Wing / Tails on Placeables  (Read 619 times)

Baaleos

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Wing / Tails on Placeables
« on: June 01, 2011, 11:12:50 am »


               I probably know the answer already.... but...

Is it possible to get Wings or Tails to appear on placeable objects?



Specifically the CEP2.3 Colored Tendril wing/tail animations.


I have started playing Rift  (the MMORPG) and the elemental Rifts from the game are quite inspirational, and the closest animation one can get to it, is the sort of elemental colored tendrils that CEP2.3 grants, but alas..
I need to spawn these in the air, which Creatures cannot do.


Is there any method of forcing wings / tails on placeables?
even if it needs to be via nwnx? - which is probably not even gonna work, I would imagine the tail and wing display is controlled client side.
               
               

               
            

Legacy_The Amethyst Dragon

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Wing / Tails on Placeables
« Reply #1 on: June 01, 2011, 04:53:19 pm »


               Experiment to Try #1

Add a new entry to placeables.2da that references the tail/wing model you want.  Try it out in the toolset/in-game.

Experiment to Try #2


Add a new entry to visualeffects.2da with the desired model.  Use ApplyEffectToLocation() (either determined in the script or at the location of an invisible placeable or waypoint that's been positioned in the toolset.


No idea if it either would actually work, but worth a shot for an easy test.
               
               

               


                     Modifié par The Amethyst Dragon, 01 juin 2011 - 03:55 .
                     
                  


            

Baaleos

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Wing / Tails on Placeables
« Reply #2 on: June 01, 2011, 05:43:12 pm »


               Suppose the problem with either approach, would be that Clients wouldnt see it without the hak or override 2da.
               
               

               
            

Legacy_The Amethyst Dragon

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Wing / Tails on Placeables
« Reply #3 on: June 01, 2011, 05:51:53 pm »


               

Baaleos wrote...

Suppose the problem with either approach, would be that Clients wouldnt see it without the hak or override 2da.

True.  I didn't know you were going for a non-hak approach, which pretty much rules out both ideas.