Author Topic: June 2011 Custom Content Challenge: Poor Folk Stuff  (Read 1657 times)

Legacy_Builder_Anthony

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #45 on: June 16, 2011, 04:54:51 am »


               Spike
               
               

               
            

Legacy_TheSpiritedLass

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #46 on: June 16, 2011, 06:14:35 pm »


               OKay, so I'm a total bonehead.  Our vacation is the end of July not the end of June.  Well, I had the "J" part right!  Can you still cover the poll and theme posting then, Karvon?  I'll update the July theme voting deadline info.  July 1st at 8 AM EST should work.  That will overlap the current file deadline by a few days. 

@TAD:  Well you did make it sound so interesting.

@Este:  improvised throwing weapons.  Woohoo!
               
               

               
            

Legacy_TheSpiritedLass

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #47 on: June 16, 2011, 07:43:08 pm »


               Spare a coin?  No wait... spare some chocolate?
'Posted
               
               

               
            

Legacy_Estelindis

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #48 on: June 17, 2011, 01:50:23 pm »


               Six: yes, I was thinking of including a bottle club as well.  The theme of my entry will be items that could be used as improvised weapons in a bar fight.  :-)  I won't be able to put it together until the last week of the month, because I'm currently visiting my best friend and her husband in New York and I wanted to travel light so I didn't bring my laptop with me.  But I must say that I'm looking forward to making this stuff with an amount of giddiness!
               
               

               
            

Legacy__six

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #49 on: June 17, 2011, 04:10:22 pm »


               Bit of a rush job.

http://nwn1cc.com/si...umpit/thatchint
               
               

               
            

Legacy_Rubies

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #50 on: June 17, 2011, 06:02:52 pm »


               Looks like everyone's made some really nice stuff, which makes it even worse that I can't think of anything to make again. '<img'>
               
               

               
            

Legacy_Builder_Anthony

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #51 on: June 18, 2011, 02:29:36 am »


               You dont like the sasuage maker idea?I thought it would fit alot of enviroments.Could lead to some good rp.
               
               

               
            

Legacy_Rubies

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #52 on: June 18, 2011, 09:31:12 am »


               All I can find are images of a table-mounted... mincing thing, is that what you're talking about? '<img'>
               
               

               
            

Legacy_olivier leroux

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #53 on: June 18, 2011, 11:21:14 am »


               I haven't read the full thread yet - has anyone already thought of outhouses and cesspools? '<img'>

Maybe even real holes in the ground a PC or NPC could be thrown in and stand in? Probably a bit complicated and only working as a tile but I think that would be cool. Imagine all the honorable quests of getting a poor sod out of the cesspit he fell in, or, if you prefer that, Timmy out of the well and a kidnap victim out of his earthen prison (poor folks sometimes have to take drastic measures to make a living, you know). And the PCs might just as well end up in such a predicament themselves and have to find a way out of these holes from the inside ... (In the same vein, how about open walkable graves?)

And if that's all a little to horrid or disgusting for your taste, the friendly folks could still use these holes as store-room or old-fasioned and cheaper versions of the fridges that I hear have become the latest fashion with Neverwinter's nobles. '<img'>
               
               

               


                     Modifié par olivier leroux, 18 juin 2011 - 10:26 .
                     
                  


            

Legacy__six

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #54 on: June 18, 2011, 07:32:40 pm »


               

Builder_Anthony wrote...

...sausage machine... could lead to some good rp.


I think I know exactly what you mean and I don't like it.

'<img'>
               
               

               


                     Modifié par _six, 18 juin 2011 - 06:33 .
                     
                  


            

Legacy_Rubies

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #55 on: June 19, 2011, 07:44:58 am »


               Looks like these will be my submission this month, evil scary monstuhs made of sewer... well, let's stick with evil scary monstuhs. Animations taken and modified from the Gelatinous Cube. '<img'>

'Posted
               
               

               


                     Modifié par Rubies, 19 juin 2011 - 06:46 .
                     
                  


            

Legacy__six

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #56 on: June 19, 2011, 09:17:16 am »


               This month's superlatively lazy contribution from me. Adds two "Shack" Features to city interior 2 - one TNO style, and one Wild Woodsified. I made a bit of a messiness of the pallette due to not having the GFF around, and the site being inaccessible. But it works, which is nice.
               
               

               
            

Legacy_The Amethyst Dragon

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #57 on: June 26, 2011, 12:55:18 am »


               One more thing, this time a placeable shelter made from scavenged crates, barrels, and some old cloth.  Not so much dirty and nasty as it is just a basic necessity.

'Posted
               
               

               


                     Modifié par The Amethyst Dragon, 25 juin 2011 - 11:57 .
                     
                  


            

Legacy_Raven_Xantrice

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #58 on: June 26, 2011, 02:10:53 pm »


               

_six wrote...

This month's superlatively lazy contribution from me. Adds two "Shack" Features to city interior 2 - one TNO style, and one Wild Woodsified. I made a bit of a messiness of the pallette due to not having the GFF around, and the site being inaccessible. But it works, which is nice.


Exterior, or not?
               
               

               
            

Legacy_OldTimeRadio

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June 2011 Custom Content Challenge: Poor Folk Stuff
« Reply #59 on: June 26, 2011, 05:59:30 pm »


               All great contributions!