Using the unwrap edit mode, in the upper section is a selection box, that defaults to a checkerboard pattern, but if you open that selection box, you get the actual texture assigned.
So, do that, select the real texture so it displays in the selection box.
Now your texture will display in the edit window.
There is another option to setup in the edit window, under options.
The default edit window works with verts. Regardless, do a ctrl-a to select all verts, and you can then drag them all. Drag them until the corner is where you want it.
Depending on your screen size, and if the edit window is not overlapping your main display of the object, you can "see" the texture move on the object in the main display.
Modifié par Bannor Bloodfist, 16 avril 2011 - 01:47 .