Author Topic: Medieval City  (Read 9838 times)

Legacy_Zwerkules

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« Reply #75 on: May 24, 2011, 08:09:54 pm »


               Yes, it is.
I now changed the filename and uploaded again. This time I got the correct file when I downloaded it.
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #76 on: May 24, 2011, 10:00:16 pm »


               Zwerkules, I have sent you a message with a link to a file containing minimaps for this entire tileset as it currently exists.... check your pm's here.  Just add those directly into your current medieval.hak and they should work fine.

Let me know if you want a different color for the doorway markers though.
               
               

               
            

Legacy_Zwerkules

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« Reply #77 on: May 25, 2011, 03:58:55 pm »


               Thank you, Bannor! I'll upload an update to the tileset this weekend including the mini maps you made.
Now I got a few more halfling houses to build.
               
               

               
            

Legacy_henesua

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« Reply #78 on: June 08, 2011, 10:18:44 pm »


               Zwerkules, that raised building terrain is looking good. I'll give this city tileset another spin. Beautiful work!
               
               

               
            

Legacy_Zwerkules

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« Reply #79 on: June 28, 2011, 09:34:30 pm »


               I have stopped working on this tileset until I can figure out what is causing the lag. It makes no sense to add more to it if it won't be of any use at all because it is too laggy.
Until now I had no luck at finding a cause for the lag. So far I can rule out the high poly count because there are tilesets with even higher poly counts and they don't have this problem and also it is not as if the poly count would get higher when there's less light. '<img'>
People have told me that turning off all the smoke emitters didn't improve performance either and they are there during the day too, so they can't cause the lag either.
It gets laggy as soon as an area isn't brightly lit even if it is day, so the night time animations can't cause the lag either.
I'm running out of ideas where to look for the cause of the lag.'<img'>
               
               

               


                     Modifié par Zwerkules, 28 juin 2011 - 08:36 .
                     
                  


            

Legacy_Failed.Bard

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« Reply #80 on: June 29, 2011, 01:01:03 am »


               Well, I've been doing a bit of poking around with the tileset, and as far as I can tell none of the houses under the groups cause that day/night lag difference, or not as noticeably if they do.
 I only get it from the terrain buildings, and from them I'll get a drop off from 35ish fps down to 8-13 fps.  Though, admittedly it doesn't seem as if all of the styles are as bad.
 They were also causing that same fps drop to me even if I was at the far side of a 16x16 map away from them.
 That's not very specific information for you, sadly, I'll poke around with it a bit more and if I find anything more concrete I'll post it here.
               
               

               
            

Legacy_Raven_Xantrice

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« Reply #81 on: June 29, 2011, 08:13:04 am »


               Maybe NWN has a fantastic looking debility, although... ProjectQ works! '<img'> MedievalCity is a great Tileset, hope you find'it!
               
               

               
            

Legacy_Jez_fr

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« Reply #82 on: June 29, 2011, 11:15:46 am »


               Is this pure gem available somewhere to test? please? =)
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #83 on: June 29, 2011, 01:21:06 pm »


               

Jez_fr wrote...

Is this pure gem available somewhere to test? please? =)


I just searched the vault main page, using  "Zwerkules" as the search term and found this:

Zwerkules Medieval City.
               
               

               


                     Modifié par Bannor Bloodfist, 29 juin 2011 - 12:22 .
                     
                  


            

Legacy_Jez_fr

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« Reply #84 on: July 02, 2011, 06:41:26 pm »


               

Bannor Bloodfist wrote...

Jez_fr wrote...

Is this pure gem available somewhere to test? please? =)


I just searched the vault main page, using  "Zwerkules" as the search term and found this:

Zwerkules Medieval City.


Surprising, I did the search, even checked all Zwerkules vault releases ':blink:' Must have been half asleep I guess. Well thanks for the link Bannor, and sorry for the disturbance ^^
               
               

               
            

Legacy_Zwerkules

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« Reply #85 on: July 03, 2011, 12:13:17 am »


               I finally found the cause of the lag!'<img'>:)'<img'>

Failed.Bard showed me which tiles caused the lag for him and they were all houses that had an orange light behind one of the windows. So I checked those lights and saw that I had set nDynamicType to 0. Changing it to 1 got rid of the lag.
It is still slower at night than it is at day, but it should run fast enough now if you aren't using a very old computer.':whistle:'

Many thanks to Failed.Bard!'<img'>
               
               

               


                     Modifié par Zwerkules, 02 juillet 2011 - 11:14 .
                     
                  


            

Legacy_TheSpiritedLass

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« Reply #86 on: July 03, 2011, 05:15:03 pm »


               Grats on tracking down the lag issue, Z (and Failed.Bard)!  Now you can stop banging your head on your desk. '<img'>
               
               

               
            

Legacy_Zwerkules

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« Reply #87 on: July 03, 2011, 09:38:52 pm »


               I already got rid of the headache I had from banging my head on my desk and started to make towers for the wall crosser.

'Posted
               
               

               


                     Modifié par Zwerkules, 03 juillet 2011 - 08:39 .
                     
                  


            

Legacy_DM_Vecna

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« Reply #88 on: July 03, 2011, 10:29:53 pm »


               OMG! I am soooo happy about you and failed.bard getting to the bottom of that. It is just too nice of a set to not use.
               
               

               
            

Legacy_Mdarkbyte

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« Reply #89 on: July 03, 2011, 10:44:53 pm »


                Great news Zwerkules..'<img'> 

I will use it with pleasure , both day and night *sighs* wonderful ..simply wonderful ':wub:'