Author Topic: Medieval City  (Read 9929 times)

Legacy_Zwerkules

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Medieval City
« Reply #420 on: July 08, 2014, 10:13:25 am »


               

It´s a great set and it´s so medieval german looking it´s authentic to many images I saw ( it´s like home).

Thank you for updating it regulary '<img'>



No wonder, a lot of models are loosely based on buildings in Germany. The townwall for example is based on the townwall of Rothenburg which is very similar to the one in Tallin. Since I spent my holiday in Tallin last year, I've got several photos of towers which will appear in this tileset too in the future. The square towers aren't based on any photos, but the round tower with the wooden parts at the top is based on a tower of a castle in Austria (Burg Kreuzenstein).


I've got an unfinished tile with a tower gate as the entrance to an alley which is based on the twisted tower in Duderstedt. Unfortunately in-game it's hardly visible that the roof of the tower is twisted, so maybe I won't work on that tower any more.


The building with the round oriel (c04_16) is based on one in Helmstedt, the left house on tile c02_12 is based on a building in Osnabrück, the one on tile c04_08 is from Frankfurt, c01_05 can be found in Osterode and the townhall which I haven't made yet will be based on an old postcard of the townhall of Hildesheim which looked a lot better two hundred years ago than it does now.


 


The huge townwall corner tower with the bridge is based on an old postcard of Osnabrück and the castle terrain is influenced by the castle in Wernigerode.



               
               

               
            

Legacy_Pstemarie

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« Reply #421 on: July 08, 2014, 11:47:34 am »


               

I really like the direction this tileset has taken.



               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #422 on: July 08, 2014, 05:38:12 pm »


               

I plan on doing a larger hak update for my PW right after I push out the CEP update, and this tileset will be included. I'm not sure what location I'm going to build with it, but I'll invent a whole new one if I have to. '<img'>



               
               

               
            

Legacy_Draygoth28

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« Reply #423 on: July 08, 2014, 05:44:25 pm »


               Agreed with all above comments. This is outstanding work.
               
               

               
            

Legacy_MannyJabrielle

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« Reply #424 on: July 08, 2014, 06:22:12 pm »


               

AD, this would suit Mountainholm, wouldn't it?  Maybe fit a bit better than the rural castle exterior?


Or... Ebonheart could use some loving '<img'>  The tileset you got there looks nice, but is very wonky.



               
               

               
            

Legacy_rjshae

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« Reply #425 on: July 08, 2014, 07:50:13 pm »


               

A very nice set. There's a definite Warhammer FRP look to the structures.



               
               

               
            

Legacy_Zwerkules

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« Reply #426 on: July 20, 2014, 08:28:04 pm »


               

The rock crosser is nearly finished:

 
MedCity35.jpg


I'll go through all those rock tiles again tomorrow and add a few moss patches to the rocks. I left them bare of any plant life on purpose to leave the adding of bushes etc to the builders, but adding moss or rather lichen by placeables won't be possible, so I'll add moss/lichen to the tiles.



               
               

               
            

Legacy_Ssythilac

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« Reply #427 on: July 21, 2014, 12:52:51 am »


               

Beautiful!



               
               

               
            

Legacy_Zwerkules

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« Reply #428 on: April 11, 2015, 10:13:46 am »


               

I uploaded a new version to the vault today. It includes among other groups an elven and a dwarven temple and the headquarters of the city watch.
watch01.jpg

 
city01_0.jpg

 
elftemp01.jpg

 
houses.jpg



               
               

               
            

Legacy_Estelindis

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« Reply #429 on: April 11, 2015, 09:25:55 pm »


               

Gorgeous screenshots!   ':wub:'



               
               

               
            

Legacy_YeoldeFog

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« Reply #430 on: April 12, 2015, 04:27:50 pm »


               

Muust.. r..resist.. n..not to build... 



               
               

               
            

Legacy_Zwerkules

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« Reply #431 on: April 12, 2015, 05:25:53 pm »


               


Muust.. r..resist.. n..not to build... 




What do I have to do so you can't resist the urge to build?


               
               

               
            

Legacy_YeoldeFog

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« Reply #432 on: April 12, 2015, 08:55:51 pm »


               


What do I have to do so you can't resist the urge to build?




 Take my kids! '<img'>


               
               

               
            

Legacy_Tarot Redhand

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« Reply #433 on: April 13, 2015, 01:02:54 am »


               

Is that with or without pepper sauce?  ':whistle:'


 


TR



               
               

               
            

Legacy_Wall3T

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« Reply #434 on: April 13, 2015, 07:51:14 pm »


               

i noticed the rock crosser already in place, but wasnt able to get it workin. im guessing its not quite ready yet?