YeOlde wrote...
Hurray! *Downloading*
Edit: After som testing, it seems I can't pass through the "tunnels" I create down the chasm. An invisable barrier blocks the way.
I guess you try to pass under one of the rock 'bridges'. This is not a bug, but an engine limitation.
It is only possible to have the walkable part of a tile at one height. Since the rock bridges are walkable, you can't walk below them.
I didn't put any visible obstacles like rocks there because I intentionally left that to the builders who can put some placeable there if they like.
You can see where you can walk and where not if you look at the 3d grass. If there's 3d grass on the ground, you can walk there, if there's none, you can't.
I'll make a few tiles with 'door' transitions on each side of the rock bridges, so a builder can make a transition from one side of the rock bridge to the other and make unacessable parts of the map accessable to the PC.
Modifié par Zwerkules, 23 janvier 2012 - 02:40 .