Quillmaster wrote...
Thanks for the screenshot. Still not working for me though '> I built exactly what I saw in the screenshot, but can't get the bridge to place anywhere at any angle. Anyone else having the same problem?
This is really strange because I took that screenshot right before I placed the group. I didn't change a single thing. It worked without raising the grass terrain which Six had to raise to make it work.
It might even have worked if the raised cobble terrain had been raised grass. The really important part is that you place the water and raise the terrain that should be the cobble terrain. It won't work without doing that, but I didn't have to raise the grass terrain, that happened automatically and I also didn't have to change some of the cobbles to grass. That also happened automatically.
@Six: I'll make those groups and features.
@Cestus Dei: If you look at the pictures provided by TSMDude and Ben Harrison in this
thread (the third one from TSMDude and the second exterior one from Ben Harrison) you'll know what my inspiration for the dwarven temple is.
@BlackRider: No wonder the townwalls reminded you of the walls of Rothenburg, because those walls were my inspiration, together with some towers from Osnabrück and from Kreuzenstein.
@Quillmaster: Sorry, no shadows. I removed the shadows that worked because there were other shadows that just wouldn't work even when using simplified meshes to cast the shadows. The thing that irritates me the most about shadows is that the engine seems to think that one shadow cast at the same place as another shadow equals no shadow at all
'>.
Modifié par Zwerkules, 06 novembre 2011 - 05:37 .