Author Topic: March 2011 Custom Content Challenge: Statuary Garden  (Read 1212 times)

Legacy_TheSpiritedLass

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #45 on: March 07, 2011, 03:41:10 pm »


               

@SpiritedLass: This may end up being the demo module at the rate its going. lol.


*sleepy, happy smiles*  That would be wonderful!  You know how much I "enjoy" making the demo modules.  Ohhh scripting system plus icons?  You are going all out.

The lions are looking WAY cool, OldTimeRadio.  The texture on the yellow/gold ones looks much much better.  Good work.  The fire is just over the top.  Love it!  Do you know how to make the portraits for them?
               
               

               
            

Legacy_gutwrench66kg

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #46 on: March 08, 2011, 09:36:16 am »


               hrmm, another idea to throw out there...

the 3.5 Monster Manual 3 has an entry for "Topiary Guardians".. which are essentially plant golems left to protect an area, while "hidden" as a shrub.

http://www.headinjur...ry guardian.jpg

a quality reskin of a few creatures might be able to net a similar result, and maybe a similar style placeable?
               
               

               
            

Legacy_OldTimeRadio

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #47 on: March 08, 2011, 03:59:24 pm »


               

TheSpiritedLass wrote...
The lions are looking WAY cool, OldTimeRadio.  The texture on the yellow/gold ones looks much much better.  Good work.  The fire is just over the top.  Love it!  Do you know how to make the portraits for them?

Thanks and thanks for the reminder about the portraits, it skipped my mind.  I think there's a portrait maker under the VelsTools quicklaunch which I can use.

Do you know if it's necessary to generate all the portrait sizes (Huge, Large, Medium, Small, Tiny) for placeables or only some subset of them?  And they must be in TGA, correct?
               
               

               


                     Modifié par OldTimeRadio, 08 mars 2011 - 04:00 .
                     
                  


            

Legacy_TheSpiritedLass

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #48 on: March 08, 2011, 04:39:33 pm »


               @OldTimeRadio :  Correct, for placeables you just need the 3 smallest ones so... m, s and t??  The custom content guide has all the details as to size, positioning and file type.  No idea on VelsTools.  I usually just slice and dice a toolset screenshot using Photoshop.

So what is up your sleeve next in terms of models to convert?  *has drool towel handy!*  Any luck finding a dragon turtle (requested by usagreco66kg) or gnomes (requested by Dark Defiance)?
               
               

               
            

Legacy_Dark Defiance

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #49 on: March 08, 2011, 11:59:46 pm »


               

usagreco66kg wrote...

hrmm, another idea to throw out there...

the 3.5 Monster Manual 3 has an entry for "Topiary Guardians".. which are essentially plant golems left to protect an area, while "hidden" as a shrub.

http://www.headinjur...ry guardian.jpg

a quality reskin of a few creatures might be able to net a similar result, and maybe a similar style placeable?


There is a model in the CEP2 "zcp_treegiant", this treegiant was fantastically made and fits this style of creature nicely. A few more based style of modeling would work for this type of creature.
               
               

               


                     Modifié par Dark Defiance, 09 mars 2011 - 12:00 .
                     
                  


            

Legacy_Raven_Xantrice

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #50 on: March 10, 2011, 11:39:58 am »


               Statues are great because you as Module-Creator can make a feeling and atmosperic creation!
I wish me more statues in the style of Planescape or Dragon Age 2: A metallic human statue that hold here ands on her eyes or ears!
To have a look on the Dragon Age 2 content, where great because of the adult roleplay I like!
Specially six is asked! '<img'>
               
               

               
            

Legacy_Dark Defiance

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #51 on: March 11, 2011, 01:45:40 am »


               It is with great disappointment that I announce that I cannot finish my scripting submission for this challange. My laptops video board blew this morning rendering it dead. All the data is intact, its just the video/mobo that died. Repair time estimated at about 2-3 weeks.

However, I should be able to install photoshop on this backup laptop and redo most of the 2d work. I had started on some gardening tools which are misc. items. It will keep me busy while I wait for my laptop back from repairs.

I do intend to finish the scripting once I get the laptop back if anyone wants it.

-DD
               
               

               
            

Legacy_Borden Haelven

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #52 on: March 11, 2011, 05:37:38 am »


               I've decided to enter this model in this month's challenge.
http://social.biowar...lbum_id=1079167

I'll post the vault URL when it's been approved. Hope you like it.
               
               

               
            

Legacy_henesua

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #53 on: March 11, 2011, 02:41:06 pm »


               Borden you need to post the link for viewing your album if you want others to see it. The update link won't work.
               
               

               
            

Legacy_TheSpiritedLass

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #54 on: March 11, 2011, 03:58:03 pm »


               *shudders in horror while looking at DD's computer*   Not the ideal way to upgrade your video card, btw. '<img'>  No worries on the script, we have been known to update the Vault postings well after the fact.  Technically we still owe an update for November's challenge.  *chuckles*  Again, not ideal but doable.

Welcome to the fun, Borden!   You don't need to post the files to the Vault, there is an email in the first message of this thread you can use.  I just set that up recently so y'all wouldn't have to go through the extra steps for the Vault.  *grins at Navarian*
               
               

               
            

Legacy_Borden Haelven

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #55 on: March 11, 2011, 11:44:20 pm »


               Here's the vault link for my entry. Enjoy.
http://nwvault.ign.c...s.Detail&id=471
               
               

               
            

Legacy_Dark Defiance

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #56 on: March 13, 2011, 03:40:58 pm »


               @SpiritedLass: I wish I was getting a upgrade. I wouldn't mind running 2 installs of NWN as opposed to 1. lol

Ok so in light of the laptop fail, my wife's laptop has been "charmed" and now will run photoshop decently. Its a great thing I'm not doing images larger than 256x256. :-) Here is what I got done so far. These are just resized to the size they should be in game, and need a little improvement at that size. SpiritedLass has been helping me out being I have no access to NWN right now (thanks!).



'Posted

[EDIT] Updated Image with more items.
               
               

               


                     Modifié par Dark Defiance, 14 mars 2011 - 05:13 .
                     
                  


            

Legacy_Rubies

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #57 on: March 15, 2011, 12:41:27 am »


               Those 2D icons look great, I especially like the "stone artifacts"!

(I know I said I'd post those VFX up... quite a while ago, but I've been a bit carried away with redoing the NWN load screen and stuff. Sorry! '<img'>)
               
               

               
            

Legacy_The Amethyst Dragon

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #58 on: March 20, 2011, 08:48:31 am »


               Since the theme chosen for this month is one that I suggested, I figured I'd put together a little something for the challenge.  The package is being emailed, but here's screenshots of what I made for those that want to know what's included.

Several placeables and one creature.  The big trees originated with lordofworms, then were modified by me to add the hollow inside and one of okto's visual effects.  Textures will be included for the trees (same as the ones in CEP) and the beetle (new texture), all others use NWN textures.

Note: You need to set the large trees as static in the toolset, or else you'll get overwhelmed by the huge "selection aura" if your mouse is anywhere near them.  I'm not sure what exactly causes this (besides the massive canopies of leaves), so static is the way to go here. '<img'>




Because gardens are prime food sources for things like rabbits and giant moles...
'Posted


People have been known to try to hide things in their gardens...
'Posted


Someone needs to clean one of these so he can sit down, but the other is just broken...
'Posted


What could be inside the hollow of this large tree? Hmmm...
'Posted


When you need a mystical portal tree for more than just summer...
'Posted


The gardener really needs to clean this out...
'Posted


Because something needs to eat the giant mutant aphids...
'Posted
               
               

               
            

Legacy_Dark Defiance

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March 2011 Custom Content Challenge: Statuary Garden
« Reply #59 on: March 20, 2011, 12:52:08 pm »


               AD: Win! I really like the tree portal idea. I can replace the "tree stump" portal in my world.

I'm finalizing my art today (which now includes "trippy flower items, 2 necklaces, and 2 gloves). I hope to have these mailed out to TSL today and will tweak them over the week. Expect an updated screenshot soon.