Author Topic: Shield Add-On Pack for Project Q  (Read 378 times)

Legacy_Pstemarie

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Shield Add-On Pack for Project Q
« on: February 26, 2011, 04:23:32 pm »


               Uploaded version 1.1 of my Shield Add-on pack - http://nwvault.ign.c....Detail&id=8014

It restores the DLA shields from patch 1.69, reserves the lines noted by Andarian, and adds BigfootNZ's Savage Shields as multi-part models. For the time being the center bung, skulls, and bone spikes for the savage towershields are housed under ashto_m_201 - 204. These will be separated in a later patch and add a few variants not available in the original work - any suggestions, make them now 'Image
               
               

               
            

Legacy_TheSpiritedLass

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Shield Add-On Pack for Project Q
« Reply #1 on: February 27, 2011, 01:53:08 pm »


               Sounds very cool.  A screenie on the vault post would be nice.  Bookmarked for next time the items hak gets updated.  Thanks!
               
               

               
            

Legacy_Pstemarie

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Shield Add-On Pack for Project Q
« Reply #2 on: February 27, 2011, 02:33:12 pm »


               After I'm done restoring the bow strings for Q, I'll be back on the shield pack. The current plans are to adjust the positioning of several of the shields so that all parts will work with all shields - making it possible to add Q's center bungs to the 1.69 shields for example.
               
               

               
            

Legacy_Drewskie

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« Reply #3 on: February 27, 2011, 06:15:34 pm »


               Very cool.  Thanks for your continued work.  Will be checking this out later.
               
               

               
            

Legacy_henesua

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Shield Add-On Pack for Project Q
« Reply #4 on: February 27, 2011, 07:51:30 pm »


               Will this make an official Q release?

The content is awesome, but I'll be upgrading Q when the next version is available and don't want redundant files in my haks if i can help it.
               
               

               


                     Modifié par henesua, 27 février 2011 - 07:51 .
                     
                  


            

Legacy_Pstemarie

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Shield Add-On Pack for Project Q
« Reply #5 on: February 27, 2011, 10:00:38 pm »


               Since its being developed in tandem with Q 1.4 there will be NO overlapping models. What doesn't go into Q itself will be located in the addon.

Thanks to _Six, I've expanded the bottom slot to 9 color variants (and will probably be doing the same for the middle slot). This will allow me to consolidate similar models better (e.g. all 1.69 DLA PDK shields under one model series) and implement them more efficiently - plus it gives more room to expand.

Over the next few days I'm going to be working on making all the shields in the addon pack compatible with the Q middle slot components. Therefore, I wouldn't get too carried away with building things using the addons until next release.

Almost forgot - my work has also inspired _Six to make some new shields - and boy are they nice 'Image
               
               

               


                     Modifié par Pstemarie, 27 février 2011 - 10:03 .
                     
                  


            

Legacy_Pstemarie

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« Reply #6 on: February 27, 2011, 10:01:40 pm »


               <Duplicate post> - Stupid IE 9 'Image
               
               

               


                     Modifié par Pstemarie, 27 février 2011 - 10:02 .
                     
                  


            

Legacy_Pstemarie

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« Reply #7 on: February 28, 2011, 11:40:13 am »


               If anyone can make icons drop me a line - I need some help in this area...
               
               

               


                     Modifié par Pstemarie, 28 février 2011 - 06:05 .
                     
                  


            

Legacy_Pstemarie

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« Reply #8 on: February 28, 2011, 06:05:01 pm »


               Major format change -

After talking with several PW authors and the Project Q team, I've decided to revamp my approach to handling the 1.69 shields. The 1.69 shields will retain their original numbering, but the models will be renamed to use the Project Q's multi-part system.

The 1.69 Dragon Kite Shield (ashto_051) will be moved to slot 061 (becoming ashto_b_061). The other 1.69 tower shields will NOT be converted over - these models have already been redone by Project Q. Furthermore, none of the 1.69 shield geometry will be modified - therefore, they will NOT be realigned to match up more correctly with other Project Q shield components.

While not exactly what I had in mind when I started, this is a necessary concession to Builders who may already be using the 1.69 shields and wish to add Project Q and the Shield Add-on Pack to their modules.
               
               

               
            

Legacy_Pstemarie

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« Reply #9 on: February 28, 2011, 08:02:26 pm »


               

Pstemarie wrote...

Major format change -

After talking with several PW authors and the Project Q team, I've decided to revamp my approach to handling the 1.69 shields. The 1.69 shields will retain their original numbering, but the models will be renamed to use the Project Q's multi-part system.

The 1.69 Dragon Kite Shield (ashto_051) will be moved to slot 061 (becoming ashto_b_061). The other 1.69 tower shields will NOT be converted over - these models have already been redone by Project Q. Furthermore, none of the 1.69 shield geometry will be modified - therefore, they will NOT be realigned to match up more correctly with other Project Q shield components.

While not exactly what I had in mind when I started, this is a necessary concession to Builders who may already be using the 1.69 shields and wish to add Project Q and the Shield Add-on Pack to their modules.


Scratch that - better to group like models together then have them all over the place. Besides what's redoing a few shield templates in the greater scheme of what Q has to offer.
               
               

               
            

Legacy_Pstemarie

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« Reply #10 on: March 01, 2011, 08:23:56 am »


               Progress

m9m1ea.bay.livefilestore.com/y1pCzmJuZA2iKJ1abXgJjsvkElwGoyNj1zvfN3RodOwzZxiY0hsTuAr19R8wXWc3NTj5-I0GbYgCws2ptvdTZNQ104JSjAQaQlJ/norse_variants.jpg