Author Topic: Forum, Downloads, and Info: CEP & Project Q  (Read 2214 times)

Legacy_Bannor Bloodfist

  • Hero Member
  • *****
  • Posts: 1578
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #15 on: May 19, 2011, 05:13:21 am »


               They already have dude.  But getting permission from the folks you want the additional, higher quality, tilesets from is the issue, and I can tell you that CTP has no desire to be lost inside of CEP.
               
               

               
            

Legacy_Winterhawk99

  • Jr. Member
  • **
  • Posts: 99
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #16 on: May 22, 2011, 09:08:09 pm »


               I just heard from someone that CEP stole a bunch of my placeables and harvest moon placesables without so much as a by your leave? is this true?  And didnt even so much as add a vote. that really sucks.
               
               

               


                     Modifié par Winterhawk99, 22 mai 2011 - 08:15 .
                     
                  


            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #17 on: May 22, 2011, 10:07:34 pm »


               Hi, folks.

If you don't mind, could you start yourself a new topic/thread for opinions/pros/cons/etc. of CEP?  I started this one purely for informational purposes.

Thanks.

-The Amethyst Dragon
               
               

               


                     Modifié par The Amethyst Dragon, 22 mai 2011 - 09:09 .
                     
                  


            

Legacy_420

  • Sr. Member
  • ****
  • Posts: 370
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #18 on: July 31, 2011, 08:47:19 pm »


               Thanks for posting this info The Amethyst Dragon. Sorry I've been away so long. Built a new computer but had to wait for parts, then had connection problems, then had to figure out why NWN ran so poorly on a top-of-the-line gaming machine (fixed that btw), and that's when I realized I had forgotten all my passwords (damn you auto-login feature!).

So now I'm back to hosting the weekly CEP meetings and I should be poking around the forums more.

Cheers,
420
               
               

               
            

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #19 on: November 13, 2011, 04:57:49 pm »


                <biting...>

Could anyone post or direct me to the reserved 2DA numbers CEP is using?

Now that I'm getting involved with coordinating the CCC, I'd really like to know where you're at and where you're planning to go...

<...off more than he can chew>
               
               

               
            

Legacy_LadyTrixie

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #20 on: November 14, 2011, 10:18:13 pm »


               can anyone tell me where to get the cep_v1tlk file ...I can't play on line without it my modules won't load
               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #21 on: November 14, 2011, 11:08:05 pm »


               

LadyTrixie wrote...

can anyone tell me where to get the cep_v1tlk file ...I can't play on line without it my modules won't load

Link that should include a version 1.something of the CEP .tlk file.

Rolo Kipp wrote...
Could anyone post or direct me to the reserved 2DA numbers CEP is using?

This one I don't know.  I'll post the question in the CEP forum for you.
               
               

               
            

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #22 on: November 18, 2011, 08:48:53 pm »


               <nods his gratitude...>

Thank you much, oh Wonder of Aenea :-)
It's always easier with communication.

<...and raises his snifter in salute>
               
               

               
            

Legacy_Mad Dog Fargo

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #23 on: December 06, 2011, 01:14:47 am »


               

Winterhawk99 wrote...

I just heard from someone that CEP stole a bunch of my placeables and harvest moon placesables without so much as a by your leave? is this true?  And didnt even so much as add a vote. that really sucks.


I heard the opposite.  They did not include proprietary content BC they did not get permission.
               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #24 on: January 18, 2012, 11:04:39 pm »


               It appears this topic has been de-stickied.  I'm bumping this.

I also edited the initial post to include information on Project Q and a link to the same information at www.neverwinternights.info.
               
               

               
            

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #25 on: January 19, 2012, 12:07:52 am »


               <thinks twice about getting on a high horse...>

The forums here are... quirky, to say the least.
+1 to sticky

+1 The Amethyst Dragon for forum moderator!

Seriously, think about it, he's active <hyper-active>, he's sensible, he stands by his posts, he's *obviously* dedicated, and generally well-liked, if not idolized <ooh! boss! can we make a TAD idol? huh? can we?>...

Hmmm, I'll post this in a new thread tomorrow.
Needs discussing, IMONSHO.

<...and gets on a soapbox, instead>
               
               

               
            

Legacy_Pstemarie

  • Hero Member
  • *****
  • Posts: 4368
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #26 on: January 19, 2012, 02:34:43 am »


               Slight fix needed for Q instructions (see text in bold) -

Builders:
1. Download desired version (latest recommended, of course).
2. Decompress files
- .hak files go into your NWN/hak folder
- .tlk files go into your NWN/tlk folder (if you don't have one, just add it)
3. Add Project Q to your module in the toolset (after making a backup copy)
- Open module in the toolset.
- Go to Edit > Module Properties > Custom Content
- Add latest Project Q .tlk file (projectQ.tlk)
- Add q_ hak files (use dropdown list)
- Move hak files into correct order:
- - q_!armoury.hak (optional -- enables modified inventory systems)
- - q_!fightingsfx.hak (optional -- enables modified combat sound effects)
- - q_!tilesets.hak (optional -- enables custom tilesets)

- - q_2da.hak
- - q_creatures.hak
- - q_items.hak
- - q_placeables.hak
- - q_portraits.hak
- - q_race.hak
- - q_sounds.hak
- - q_tilesets.hak
- - q_vfxgui.hak
- Click OK to begin module build.
- Save when finished.

You also might want to note that the preferred method of getting the files is through the rsync automatic updater - which places all Project Q files in the correct locations, provided that NWN is installed in the root drive (usually C:\\\\NeverwinterNights\\NWN).
               
               

               


                     Modifié par Pstemarie, 19 janvier 2012 - 02:39 .
                     
                  


            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #27 on: January 19, 2012, 03:33:17 am »


               Pstemarie: Fixed original post.  Thanks for the info.
               
               

               
            

Legacy_Pstemarie

  • Hero Member
  • *****
  • Posts: 4368
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #28 on: January 19, 2012, 07:17:53 am »


               Anytime and thank-you for adding us to the OP.
               
               

               
            

Legacy_Lightfoot8

  • Hero Member
  • *****
  • Posts: 4797
  • Karma: +0/-0
Forum, Downloads, and Info: CEP & Project Q
« Reply #29 on: January 28, 2012, 12:19:11 am »


               Hmm, Wonder why this was unstickied,  

+1 to resticky.  
+1 For AD Mod.  

You would think that with CEP being in the board title, they would at least leave a way to find them.