Author Topic: Forum, Downloads, and Info: CEP & Project Q  (Read 2215 times)

Legacy_The Amethyst Dragon

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Forum, Downloads, and Info: CEP & Project Q
« on: February 19, 2011, 08:21:59 am »


               Topic Edited: Sep. 11, 2013

Two of the biggest, most comprehensive hak packages available to players and module builders are the Community Expansion Pack (CEP) and Project Q.  If you are looking for information on where to get these haks, how to install them, and how to contact both teams through their websites and forums, keep reading.

Information listed here is also kept at http://www.neverwint.../cc_bighaks.htm.

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Community Expansion Pack (CEP)

LINKS:

CEP Community Forums (new):
http://nwncep.forumotion.com/

Download Latest Version (2.4a):
CEP Downloads Page for v2.3 and v2.4
If using version 2.4 or later, DO NOT USE the updater!  It no longer functions properly with the latest CEP and will overwrite newer content.

Download Older Versions (up to 2.2):
CEP Downloads Page for Older Versions
Older versions may not be compatible with the 1.69 patch to NWN.  For some of these, 3rd-party modifications are available on the Vault (you'll want to do a search).

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INSTALLATION:

Players:
1. Download desired full version (latest recommended, of course).
2. Decompress files
- .hak files go into your NWN/hak folder
- .tlk files go into your NWN/tlk folder (if you don't have one, just add it)
3. Start playing CEP modules and PWs!

Note: Some older modules may require use of older versions of CEP.  Versions 2.0 and later are compatible backwards to v2.  Modules requiring older versions will require you to download that older 1.x version, which will not interfere with your installation of the latest version.

Builders:
1. Download desired full version (latest recommended, of course).
2. Decompress files
- .hak files go into your NWN/hak folder
- .tlk files go into your NWN/tlk folder (if you don't have one, just add it)
3. Add CEP to your module in the toolset (after making a backup copy)
- Open module in the toolset.
- Go to Edit > Module Properties > Custom Content
- Add latest cep .tlk file (cep23_v1.tlk)
- Add cep2_ hak files (use dropdown list)
- Move hak files into correct order:
- - cep2_top_v24
- - cep2_custom (optional -- empty hak that can be used by PWs for storing blueprints and scripts server-side)
- - cep2_add_phenos5
- - cep2_add_phenos4
- - cep2_add_phenos3
- - cep2_add_phenos2
- - cep2_add_phenos1
- - cep2_add_sb_v1 (optional -- contains scripts and blueprints)
- - cep2_add_tiles2 (optional)
- - cep2_add_tiles1 (optional)
- - cep2_ext_tiles (optional -- use ONLY if you want to overwrite the standard Bioware tilesets - without this you get seperate tilesets)
- - cep2_add_doors (optional)
- - cep2_core7
- - cep2_core6
- - cep2_core5
- - cep2_core4
- - cep2_core3
- - cep2_core2
- - cep2_core1
- - cep2_core0
- - cep2_crp
- - cep2_crp_s (optional)
- - cep2_build (optional)
- Click OK to begin module build.
- Save when finished.

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Project Q

LINKS:

Project Q Site:
http://www.qnwn.net/

Download Latest Version (1.6):
Download from Project Q site or Download from Neverwinter Nights Vault


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INSTALLATION:

Players:
1. Download desired version (latest recommended, of course).
2. Decompress files
- .hak files go into your NWN/hak folder
- .tlk files go into your NWN/tlk folder (if you don't have one, just add it)
3. Start playing Q modules and PWs!

Builders:
1. Download desired version (latest recommended, of course).
2. Decompress files
- .hak files go into your NWN/hak folder
- .tlk files go into your NWN/tlk folder (if you don't have one, just add it)
3. Add Project Q to your module in the toolset (after making a backup copy)
- Open module in the toolset.
- Go to Edit > Module Properties > Custom Content
- Add latest Project Q .tlk file (projectQ.tlk)
- Add q_ hak files (use dropdown list)
- Move hak files into correct order:
- - q_!armoury.hak (optional -- enables modified inventory systems)
- - q_!fightingsfx.hak (optional -- enables modified combat sound effects)
- - q_!tilesets.hak (optional -- enables custom tilesets)
- - q_2da.hak
- - q_creatures.hak
- - q_items.hak
- - q_placeables.hak
- - q_portraits.hak
- - q_race.hak
- - q_robe.hak
- - q_sounds.hak
- - q_tilesets.hak
- - q_vfxgui.hak
- Click OK to begin module build.
- Save when finished.
               
               

               


                     Modifié par The Amethyst Dragon, 11 septembre 2013 - 04:00 .
                     
                  


            

Legacy_Karvon

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« Reply #1 on: February 19, 2011, 03:12:57 pm »


               Thanks, was wondering where they'd moved to.



Karvon
               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #2 on: April 06, 2011, 08:48:32 am »


               Bump, for additional information and links.
               
               

               
            

Legacy_Dark Defiance

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« Reply #3 on: April 09, 2011, 05:53:23 pm »


               +1 Vote for stickiness.
               
               

               
            

Legacy_TSMDude

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« Reply #4 on: April 09, 2011, 07:38:23 pm »


               

Dark Defiance wrote...

+1 Vote for stickiness.

Plus 2
               
               

               
            

Legacy_Frith5

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« Reply #5 on: April 09, 2011, 08:42:43 pm »


               

Dark Defiance wrote...

+1 Vote for stickiness.


+3. Please Sticky this thread.
               
               

               
            

Legacy_Shadooow

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« Reply #6 on: April 09, 2011, 08:44:48 pm »


               +4 but unsticky GOG contest and delete these comments '<img'>
               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #7 on: April 10, 2011, 09:38:37 am »


               Perhaps someone (other than myself) could add their voice to the "nominations for stickies" thread.  I posted the original topic start a month ago, but I've since added all the other information.

Link: Nominations...
               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #8 on: May 01, 2011, 08:03:28 pm »


               Bump (to move this back near the top where it's more visible)...
               
               

               
            

Legacy_Calvinthesneak

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« Reply #9 on: May 01, 2011, 08:56:30 pm »


               I don't know if I can actually delete my post for the GOG contest, pretty sure I was the one that made the topic.
               
               

               
            

Legacy_Lightfoot8

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« Reply #10 on: May 10, 2011, 11:43:17 am »


               Bump
               
               

               
            

Legacy_Gra_Ulv

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« Reply #11 on: May 14, 2011, 12:03:28 am »


               +5.  Please sticky......
               
               

               
            

Legacy_Calvinthesneak

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« Reply #12 on: May 14, 2011, 07:14:54 pm »


               Amazing what a polite request to the right people can do.
               
               

               
            

Legacy_Knight_Shield

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« Reply #13 on: May 14, 2011, 07:22:06 pm »


               +6 ...phew had to set my ale down to hold up 6 fingers ..
               
               

               
            

Legacy_Builder_Anthony

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« Reply #14 on: May 19, 2011, 05:11:34 am »


               I really wish you guys would add in tilesets since the nwn comunnity is so picky about downloading haks.