Author Topic: Script, Spell fix compilation by ILKAY UPDATED  (Read 534 times)

Legacy_Shadooow

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Script, Spell fix compilation by ILKAY UPDATED
« Reply #15 on: February 01, 2011, 12:32:10 pm »


               

ShaDoOoW wrote...

So, should I make new version of ILKAY's spellfix compilation not using my new spell engine (which fixes major exploit in spells) or I don't have to care about it anymore?:innocent:

For now, I won't include any of it into ILKAY's package because I am also adding new features which may not everyone like. Like missed VFX in call of lightning or VFX on ground if gmw/similar spell cast on item on ground and 2da change of few spells to not need target (meteor storm, aura of vitality).:innocent: