Builder_Anthony wrote...
I did not group them because i think that makes them into 1 object.
You can group objects while working on them if it makes it easier for you, however, remember to ungroup everything prior to exporting. I'm not sure NWMax handles grouped objects properly.
Builder_Anthony wrote...
I think thats called colpasing the stack please say if the editable poly conversion after the uv unwrap is colpasing the stack.
No. To "Collapse the Stack": With the "Modify" tab selected, right-click inside the Modifier Stack and select "Collapse All". All modifiers in the stack will be "baked" into the mesh and you should be left with "Editable Mesh". If you don't have "Editable Mesh", select whatever it is you do see there, right-click in the Modifier Stack and select "Convert To: Editable Mesh". Once again, I'm not sure NWMax can handle anything other than Editable Mesh properly.
Builder_Anthony wrote...
Ok so now im going to texture this thing and have a lens effect glow on the tip.
Lens Effect will be ignored. To do something similar to what you want, you will need to apply an "Aurora Trimesh" modifier to your editable mesh and set the self-illumination color to your preferred color prior to exporting.
HTH
MDA
Modifié par Michael DarkAngel, 21 décembre 2010 - 02:12 .