Thanks for clarifying that, Funky! It's very similar to what you did with the legendary levels. By this I mean you "virtualised" it via scripts, for simple .2da mods wouldn't do. Ben Harrison explained something similar regarding the all-feats issue. He said it can't be done by LETO's feat addition nor .2da fix; one must use scripts that somehow complement such. I just thought it couldn't hurt to ask for a second opinion.
As for why, no real mistery there. I play the same character since day one. My Fëanor Maeglin is a Wizard/Druid/Paladin because most modules (original or custom) use those particular classes in restriction dialogues. so the combination allows me to experience more of the games without having to make changes through toolset. However, such "broad" choice leaves the opportunity of trying other feats out, like those particular to arcane archer, or monk, etc.. I very much love my character, anddon't intend on building another, for I've made this one a "Trascendent one", via LETO. By such I mean I can de-level him each time he reaches level 40, while keeping some of the skills, feats and ability increments he has so painstakingly learned. Think of it as re-incarnation. I know, I have no life... I actually have never used the legendary system precisely because, according to your instructions, it lacks the option of de-leveling the character.
Modifié par Jedijax, 03 décembre 2010 - 09:24 .