SuperFly_2000 wrote...
It is going to be lots of desert....and the default desert tileset is lacking both this and that...even though the tropical tileset could be used to some extent also.
CTP Babylon. Only desert tileset you will ever need. Of course I'm not saying that because I worked on it... :innocent:
SuperFly_2000 wrote...
Of course I have been thinking about the Babylon many times but in the end it always boils down to a battle of if the added content is worth it....
If it's basically a desert PW, then I think there's almost no solid argument against not using Babylon (unless you've decided to use no CC at all). The standard Bioware desert set is decent enough if a module or PW has a few desert areas, but it's insufficient for a whole world of varied areas. (Of course, as a contributor, I am perhaps more aware of the level of variety that Babylon offers than the average person. When a lot of people test out custom tilesets, they go straight for features and groups - but you need to check out all the terrains and crossers to get a full appreciation of Babylon's flexibility and variety.)
SuperFly_2000 wrote...
Questionmark on the KOTOR heads...will they be in [the CEP]?
The CEP team has my full permission to include the heads (just like anyone else; all my content is open-use), but have decided not to use them on copyright grounds. (What with the heads being conversions from games published by LucasArts and all, if I'm ever asked to pull them from the Vault I'd like everyone who's redistributed them to do the same. Of course, the CEP already does have Taina's Bastila head, so I don't know if they intend to take that out or not...)
Modifié par Estelindis, 12 novembre 2010 - 08:28 .