Author Topic: November's 2010 Custom Content Challenge: Ancient Civilizations  (Read 2876 times)

Legacy_TheSpiritedLass

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #90 on: November 30, 2010, 03:34:03 pm »


               *Eyes get so big they are in danger of popping out of my head.*  Ohhhhhhh!  Like... yeah... that is a fairly tame word to sum up my reaction. '<img'>  Interesting touch on the doors.  Are they haunted?  Kind of a Hotel California type of a thing, you can visit but never leave?  *sassy grin*



Hey Six, how is that armor coming?



For most of this week I'll be playing NWN catch up.  *grunts*  Which, yes, includes finally posting the commoner stuff.  Sorry for the delay there, RL has had me running lately.  So realistically I won't be working on packing up this month's content until Friday morning at the earliest.  That gives y'all a couple more days to design if you need it.  Lets shoot for a file deadline of Sat (Dec 4th) 9 AM EST.
               
               

               
            

Legacy_Estelindis

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #91 on: December 01, 2010, 01:40:59 pm »


               Seriously awesome terrain, Zwerkules.  My jaw is on the floor!



Have been making more jewellery for the past few days, but nothing screen-shot worthy yet, so am glad of the extension until Saturday.  :-)
               
               

               
            

Legacy_TheSpiritedLass

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #92 on: December 04, 2010, 02:37:55 pm »


               Short extention until Monday morning for the files.  *Gentle nudge for those that have finished their work to zap it on out to me.* '<img'>  Don't make me get out something made of leather to nudge ya with on Monday morning.  *playful grin*
               
               

               
            

Legacy__six

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #93 on: December 04, 2010, 10:19:46 pm »


               *thinks he'd better start on the armour now*

Edit: Started

'Image
               
               

               


                     Modifié par _six, 04 décembre 2010 - 11:00 .
                     
                  


            

Legacy_Pstemarie

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #94 on: December 05, 2010, 01:21:49 am »


               Maybe next month - now that I've got a little more time freed up ;P
               
               

               
            

Legacy__six

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #95 on: December 05, 2010, 08:12:53 pm »


               Progress: I'm not really happy with some things, but chances are after a few bug fixes this is all you'll get this month...



http://nwn1cc.com/si...umpit/romanprog
               
               

               
            

Legacy_Zwerkules

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #96 on: December 05, 2010, 10:12:26 pm »


               It looks great, Six. Except for the helmet texture or maybe that just looks wrong because there's no head in the helmet. Is the helmet a real helmet or some other armour part that fits over standard sized heads?

Okay, that was a dumb question to ask '<img'> I guess if it was some other kind of armour, it wouldn't move with the head.
               
               

               


                     Modifié par Zwerkules, 05 décembre 2010 - 10:18 .
                     
                  


            

Legacy_Zwerkules

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #97 on: December 05, 2010, 10:14:45 pm »


               I finished some basic tiles for a forum terrain with walls around it, but I won't get one important tile finished by tomorrow without which the forum walls are pretty useless. There's no tile with a door or gate yet, so if you surround the whole forum with walls, you won't be able to enter it.



http://www.rpgmoddin...ttachmentid=768
               
               

               
            

Legacy__six

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #98 on: December 05, 2010, 11:25:48 pm »


               

Zwerkules wrote...

Except for the helmet 


Oh, thats just a standard bioware helmet model. I guess since 1.69 added such lovely ones nobody's bothered to even look at the horrid old things that came before '<img'>

Liking the look of that forum terrain too. Although if I might suggest something, you may want to lighten up the stone textures even more - to something more like sandstone, perhaps. At the minute it all looks more like a far flung bastion of the empire than the seat of it.
               
               

               


                     Modifié par _six, 05 décembre 2010 - 11:28 .
                     
                  


            

Legacy_TheSpiritedLass

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #99 on: December 06, 2010, 01:06:51 pm »


               Armor is coming along great Six!  Is the left hand supposed to be a fist vs the open right hand?  Is he mad and about to punch someone? '<img'>



Nice looking walls, Z!  Well worth an extra couple of days if you need them to get a working gate for them.  Just let me know so I can plan out my schedule for later in the week to leave time to get stuff posted to the vault.
               
               

               
            

Legacy_Zwerkules

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #100 on: December 06, 2010, 04:26:39 pm »


               Hi Lass!



I have finished those tiles, but the gate that was rotating wildly before is still causing troubles.

The animations are fixed now, but the walkmesh for the gate doesn't work. Everything is fine when it is closed, but when it is opened I can walk right through the wood of the gate. The dwk is there and it looks okay in gmax. I have absolutely no idea why I can still walk through the gate.

               
               

               
            

Legacy__six

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #101 on: December 06, 2010, 05:41:33 pm »


               Download.

Just human male for now. Guess I'll have to get the other races processed some time next week, which will probably get bunged in a later Q update. Not sure about a female version of the model any time soon as it'd require fairly complex model rework - call it payback for the dozens of female only robes currently lying around '<img'>
               
               

               


                     Modifié par _six, 06 décembre 2010 - 06:33 .
                     
                  


            

Legacy_Estelindis

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #102 on: December 06, 2010, 10:09:10 pm »


               Amazing work on the tiles and armour, Zwerkules and Six.  They are pure love!  :-D

I've got a bracelet done for males and females.  I've also got another necklace, but it's unbelievably difficult to get it as I want it without clipping, particularly when the variations for all genders and races have to be taken into account.  Won't make the extended deadline with all genders and all races though, sorry.  :-(  I'll just have to keep working away.  Here are some pics anyway!

'Image

I did see the feedback earlier in the thread about the neck texture.  It's just the standard Bioware texture and mapping for now; I will wait until I have other things done before I see if I can improve it.  :-)

EDIT: a big mistake in the knotwork on the bracelet is staring me in the face.  I thought I'd fixed that!  Kudos to anyone who spots it.  :-)

EDIT THE SECOND: Fixed the knotwork mistake.  (Each strand is supposed to go over and then under, alternating with every second crossing.  I'd had a couple of strands go over twice in a row, tsk.)
               
               

               


                     Modifié par Estelindis, 07 décembre 2010 - 01:16 .
                     
                  


            

Legacy_gutwrench66kg

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #103 on: December 07, 2010, 10:13:59 am »


               Estelindis:



WOW!!! Great stuff! My girlfriend saw the screenshot and flipped out,  as her character apparently is lacking in the jewelry department.
               
               

               
            

Legacy_Estelindis

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November's 2010 Custom Content Challenge: Ancient Civilizations
« Reply #104 on: December 07, 2010, 06:17:02 pm »


               Glad you and your girlfriend like them - thanks.  :-)



As a side-note: the cord on the necklace above is set to Leather 1, but there are a few metallic colours in all palettes, and when set to silver it looks reasonably like a chain.  Now, to work more on the awful clipping issues!  You see, the necklace cord has to be reasonably close to the skin of the torso to avoid the "floating in mid-air" look, but too close and it disappears into the skin...  Problematic when females have such a different rig to males.  (Seeing the work involved, I really admire the NWN team for going to the effort, and understand why the DA:O team didn't - though I gather they're rectifying that for DA2.)