Author Topic: Help: Adding Constant effects to items/properties  (Read 447 times)

Legacy_runeshade

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Help: Adding Constant effects to items/properties
« on: October 15, 2010, 11:19:29 pm »


               Ok, I'm trying to create a shade type class and i would like him/her to have a constant ultravision effect, i know i can't create a feat to do this so the next thing i was thinking was to add it to a skin as an item property, unfortunatly ultravision is not listed, so my question is ... is there any way adding this item property via modding the .2da files, if yes which files?

Thanx J
               
               

               
            

Legacy_Eradrain

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Help: Adding Constant effects to items/properties
« Reply #1 on: October 16, 2010, 02:47:46 am »


               http://nwvault.ign.c...d=77601&id=7699
               
               

               
            

Legacy_420

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Help: Adding Constant effects to items/properties
« Reply #2 on: October 17, 2010, 12:55:36 am »


               ApplyEffectToObject(DURATION_TYPE_PERMANENT, SupernaturalEffect(EffectUltravision()), oPC);

Defining the oPC object depends on how you choose to apply this effect. If it's in the OnClientEnter module event then use GetEnteringObject().

-420
               
               

               


                     Modifié par 420, 16 octobre 2010 - 11:59 .