If you are talking about general NWN limits then there is some info rather about game mechanics.
- no custom ranged weapon can have any ammo linked to it - this means its not possible to create new ranged weapon (why CEP (v1) has one in their baseitems is mystery)
- no custom weapon can have the weapon feats assigned to it (neither custom or standard) (linx NWNX allows this however)
- is said, its not possible to create new spell with grenade animation the current grenades are hardcoded (however this can be workarounded in script to check item tag)
- the NWN character creator cannot show custom base classes (this has been solved by nwmain hack though its not public yet, hope i get this for my patch) or races (no way to workaround this as its GUI) neither can show proper alignments based on modified 2das.
- we cannot create new spellcaster class with using spellbook
EDIT: no other class than cleric can cas spontaneous
- we cannot create new metamagic with the same usage as the default (automatic metamagic is possible though)
- epic spell radial menu is limited to 6choices, if you add one more the game crashes if player try to open sub-radial
- only 5 subradials is possible for single spell
- not possible to allow tenth and higher spell levels
- we cannot create a new GUI and show them through scripting
- we cannot create new "skin-changing" visual effect, nor beam
- we cannot create new weapon VFX effect
- the maximal level possible is 255, after that NWN crashes (note without NWNX the max is 40 unfortunately)
- the maximum ammount of animation for character is limited to 20
- the maximal ability score is 255, after that it rollover
- the ability bonus cap is +12, attack bonus cap is +20, skill bonus cap is +50, attack descrease is 40IIRC but not sure, ability decrease cap is dunno but capped really (NWNX can change it however)
- the maximal number of attacks NWN can show is around 7 (not sure now), others are just rolled, no animation
- the minimal dex bonus from armor is 1, value of 0 works like unlimited, also is not possible to make two armors with the same armor AC bonus but different arcane penalty etc.
Modifié par ShaDoOoW, 22 août 2010 - 11:18 .